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Post by dr_st on Dec 22, 2023 0:59:55 GMT -5
Well, the correct answer was floppy disk for Sigil and shotgun shell for Sigil II.
Anyhow, let's try something else now.
switch(thing->type) { case MT_ROCKET: case MT_PLASMA: case MT_BFG: case MT_TROOPSHOT: case MT_HEADSHOT: case MT_BRUISERSHOT: return; break;
default: break; } Q13a. The above switch-case taken from Doom source includes all player projectiles and monster projectiles from Doom. When Doom II came out, they forgot to add the new monsters' projectiles to it. What is the result of this omission?
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xeepeep
Banned
Forever
Posts: 2,338
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Post by xeepeep on Dec 22, 2023 5:32:45 GMT -5
Projectiles trigger WR/W1 lines maybe?
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Post by dr_st on Dec 22, 2023 12:02:51 GMT -5
Projectiles trigger WR/W1 lines maybe? Correct. Scoreboard wernergoldberg - 2 points SilverMiner - 2 points noisomedead - 2 points Nockson - 2 points switchblade - 2 points JadingTsunami - 1 point thundercunt - 1 point Xeep-Eep - 1 pointQ14. A 2018 video by Zero Master showed how to obtain the last secret of Doom II MAP15, long thought unobtainable due to a map bug. Explain in a nutshell why the secret cannot be triggered by conventional means, and the trick that was used to achieve it.
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Post by JadingTsunami on Dec 22, 2023 12:14:25 GMT -5
Projectiles trigger WR/W1 lines maybe? Correct. Scoreboard wernergoldberg - 2 points SilverMiner - 2 points noisomedead - 2 points Nockson - 2 points switchblade - 2 points JadingTsunami - 1 point thundercunt - 1 point Xeep-Eep - 1 pointQ14. A 2018 video by Zero Master showed how to obtain the last secret of Doom II MAP15, long thought unobtainable due to a map bug. Explain in a nutshell why the secret cannot be triggered by conventional means, and the trick that was used to achieve it.It's actually quite hard for me to succinctly explain this one, but here goes... Discovering a secret in Doom requires that the player's center be located in the sector's bounding box, and that the player be touching the secret sector's floor. In Doom 2 map15, there is a secret with a teleport inside that is too small to fit the player's bounding box, thus the player's center can be in the secret, but the player will "hover" over the floor. This means the secret is not counted as "found." However, in 2018, ZeroMaster discovered a way to achieve both conditions, which was previous believed to be impossible. ZeroMaster lured a Pain Elemental to his location and had the spawned enemy (lost soul) occupy the same position as the player (Zero Master). This caused a condition in the code to not update a global variable which is used to update Z-height values after collision checks are performed, effectively "sinking" the player into the secret sector, and ensuring both conditions are met. If more details are needed, let me know.
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Post by dr_st on Dec 22, 2023 13:28:13 GMT -5
This is a perfect answer, more than was required. Scoreboard wernergoldberg - 2 points SilverMiner - 2 points noisomedead - 2 points Nockson - 2 points switchblade - 2 points JadingTsunami - 2 points thundercunt - 1 point Xeep-Eep - 1 pointThe previous question was answered faster than I expected, so I'll try a hard one now. Q15. What new weapon was added to Doom2D, which did not exist in the original Doom games?
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,342
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Post by SilverMiner on Dec 22, 2023 13:56:49 GMT -5
Flamethrower
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Post by dr_st on Dec 22, 2023 14:10:22 GMT -5
Nope, not as far as I know.
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Post by JadingTsunami on Dec 22, 2023 14:12:18 GMT -5
This is a perfect answer, more than was required. Scoreboard wernergoldberg - 2 points SilverMiner - 2 points noisomedead - 2 points Nockson - 2 points switchblade - 2 points JadingTsunami - 2 points thundercunt - 1 point Xeep-Eep - 1 pointThe previous question was answered faster than I expected, so I'll try a hard one now. Q15. What new weapon was added to Doom2D, which did not exist in the original Doom games?The Unmaker (from Doom64)?
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,342
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Post by SilverMiner on Dec 22, 2023 14:47:38 GMT -5
not as far as I know.
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Post by dr_st on Dec 23, 2023 2:32:07 GMT -5
I see. Well, this is a cheat-only weapon, added in v1.40. This explains why I forgot about it. There is a different weapon, which exists already in the initial v1.30, can be placed in a level and, in fact, can be picked up in at least one secret location during the campaign.
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,342
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Post by SilverMiner on Dec 23, 2023 6:57:03 GMT -5
A chaingun which shoots shells
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Post by dr_st on Dec 23, 2023 8:07:00 GMT -5
That's correct. If you get it in the secret room in MAP11, then MAP19 becomes much easier. Scoreboard SilverMiner - 3 points wernergoldberg - 2 points noisomedead - 2 points Nockson - 2 points switchblade - 2 points JadingTsunami - 2 points thundercunt - 1 point Xeep-Eep - 1 pointLet's try a visual riddle now. Attachment DeletedQ16. The above animation (you may need to click the GIF) demonstrates an experimental feature in a Doom port, which was eventually discontinued (the feature, not the port). Which port, and what is the feature?
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xeepeep
Banned
Forever
Posts: 2,338
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Post by xeepeep on Dec 23, 2023 8:14:49 GMT -5
Doom Legacy and its swirling water with a visual warp effect. Afaik it was only in like one version in like 2000 but I still see oldf@gs mourning it.
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Post by dr_st on Dec 23, 2023 12:17:03 GMT -5
Doom Legacy and its swirling water with a visual warp effect. Afaik it was only in like one version in like 2000 but I still see oldf@gs mourning it. I think it was in more than one version, but maybe it was only hardcoded for MAP30 in 1.12? That's where I remember it from. Scoreboard SilverMiner - 3 points wernergoldberg - 2 points noisomedead - 2 points Nockson - 2 points switchblade - 2 points JadingTsunami - 2 points Xeep-Eep - 2 points thundercunt - 1 pointQ17. In the vanilla Doom games, list 4 differences (gameplay, visual, or others) when warping to a map using ipxsetup -nodes 1 -warp XX versus a simple doom -warp XX?
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Post by switchblade on Dec 23, 2023 15:26:10 GMT -5
1. Deathmatch mode. 2. Status bar face background color is green. 3. Menu doesn't pause the game. 4. Cheating disabled.
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Post by dr_st on Dec 23, 2023 15:40:12 GMT -5
You got 3 out of 4 right! It doesn't enable deathmatch mode, though (unless you add -deathmatch or -altdeath parameters). There are at least 2 other things I can think of. For a complete answer, can you recall one of them?
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Post by dr_st on Dec 24, 2023 10:37:07 GMT -5
Alright, since it's the last day of the quiz, and since I've conveniently reached the end of the material I've prepared for this round, I'm going to post the final question. switchblade can get a point for Q17 if he mentions one more difference in addition to those already listed. The following question is open to everyone: Q18+. In Doom Eternal, find one reference each to: 1. The Doom comic 2. The Doom novels 3. The Doom meme scene 4. Doom 64To make it interesting - a complete answer (all 4 items) will be worth 2 points. If no complete answer is given, then the closest answer (if any) will get 1 point when the quiz is finalized in ~24 hours.
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Nockson
Doomer
DoomWiki editor
Posts: 80
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Post by Nockson on Dec 24, 2023 12:08:13 GMT -5
As I said before: never played DE, but watched some YT videos about so: 1) There's some kind of flashback to Slayer's part where he is learning (?) with some other sentinels' candidates I suppose. As I recall he says "Rip and tear" there, which is a reference to Doom comic. 3) I don't remember if it was in DE or D2016, but there was a reference to Doot revenant in some kind of promo material.
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Post by switchblade on Dec 25, 2023 5:27:51 GMT -5
You got 3 out of 4 right! It doesn't enable deathmatch mode, though (unless you add -deathmatch or -altdeath parameters). There are at least 2 other things I can think of. For a complete answer, can you recall one of them So it was coop mode as default then. Other things are respawning, colored automap arrow and coop intermission stats. Q18+. In Doom Eternal, find one reference each to:
1. The Doom comic
2. The Doom novels
3. The Doom meme scene
4. Doom 64 1. "Rip and tear", nuff said. 2. (No idea.) 3. Doot -revenant skin pre-order bonus. 4. Former human model is based on its D64 model/sprite. There's also a D64 themed emblem and calling card for those who bought the remaster.
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Post by dr_st on Dec 25, 2023 14:59:00 GMT -5
Other things are respawning, colored automap arrow and coop intermission stats. Yes, all three are correct. I assume that by 'respawning' you are not referring to items or monsters but to the player, in other words - the level does not restart upon the player's death. You got the point. 1. "Rip and tear", nuff said. 2. (No idea.) 3. Doot -revenant skin pre-order bonus. 4. Former human model is based on its D64 model/sprite. There's also a D64 themed emblem and calling card for those who bought the remaster. And you also get the point for this one, for getting 3 out of 4. 1. "Rip and tear" is what I had in mind as well. I guess it is quite recognizable. 2. The password to unlock Doom2 in the Fortress of Doom is FLYNNTAGGART. 3. Doot Revenant is the one most will know. Also, the combat tip for the Tyrant is a clear reference to the "Protip" meme. 4. It does say on the wiki that the zombie soldiers were modeled after the D64 zombies. I don't find it as obvious as some do; however, the D64 bonuses from the remaster are definitely correct. It seems there was also a D64 marine skin at some point. To me, the Unmaykr is the clearest reference, being a secret (well, semi-secret) triple-beam rapid-fire weapon. So looks like we can wrap up this holiday blitz season, and switchblade finishes at the top this time, thanks to the final two questions! A very even scoreboard this time, wow. Final Scoreboard switchblade - 4 points SilverMiner - 3 points wernergoldberg - 2 points noisomedead - 2 points Nockson - 2 points JadingTsunami - 2 points Xeep-Eep - 2 points thundercunt - 1 point
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Post by switchblade on Dec 25, 2023 18:44:55 GMT -5
Hail to the king, baby! Although SilverMiner was the bigger champ last round. This thread has been fun. Would definitely stick around here for more trivial and mind boggling questions.
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