matador
You're trying to say you like DOS better than me, right?
I feel asleep.
Posts: 1,178
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Post by matador on Jun 20, 2024 6:42:37 GMT -5
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Post by thelokk on Jun 20, 2024 7:10:46 GMT -5
Largest DBP ever?
Congratulations to everyone for a job well done.
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Post by BearInThaWoods on Jun 20, 2024 7:15:56 GMT -5
Congrats to everyone. Thanks for getting this put together matador despite all the trouble. Get some rest buddy.
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joe-ilya
Don't quit now! We're still spending your money!
Resurrected
Posts: 2,889
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Post by joe-ilya on Jun 20, 2024 7:23:09 GMT -5
Impressive size for sure, did the deadline get extended beyond 1 month while I was away?
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Post by thelokk on Jun 20, 2024 7:27:23 GMT -5
Impressive size for sure, did the deadline get extended beyond 1 month while I was away? DBPs have been a 2 month thing for a while now. More time, better quality control, fewer rush jobs, fewer burnout etc.
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RastaManGames
Doomer
The taste of injustice is painfully disgusting. It tastes bitter and rotten.
Posts: 167
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Post by RastaManGames on Jun 20, 2024 8:09:37 GMT -5
Thank you kindly, matador for keeping this project alive and for welcoming new blood! ![;)](//storage.proboards.com/forum/images/smiley/wink.png) You deserved yourself a finest rest! ( ![:)](//storage.proboards.com/forum/images/smiley/smiley.png) )
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joe-ilya
Don't quit now! We're still spending your money!
Resurrected
Posts: 2,889
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Post by joe-ilya on Jun 20, 2024 8:13:44 GMT -5
That's a nice change of pace, 1 month was getting too constrained for continuous leading anyway.
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,251
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Post by SilverMiner on Jun 20, 2024 8:41:20 GMT -5
2 months is actually bad enough
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CittyKat112
Doomer
Kitty cat one hundred and twelve
Posts: 804
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Post by CittyKat112 on Jun 20, 2024 9:18:25 GMT -5
GOOD enough.
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CittyKat112
Doomer
Kitty cat one hundred and twelve
Posts: 804
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Post by CittyKat112 on Jun 20, 2024 9:20:10 GMT -5
RastaManGames Jew-Ilya was a member back in 2018, he was banned after DBP48 shitstorm and got unbanned yesterday.
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joe-ilya
Don't quit now! We're still spending your money!
Resurrected
Posts: 2,889
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Post by joe-ilya on Jun 20, 2024 9:31:59 GMT -5
RastaManGames Jew-Ilya was a member back in 2018, he was banned after DBP48 shitstorm and got unbanned yesterday. Bro, am I rent free in your head or what? lol He's clearly talking about the new people who made the maps for this thread's project.
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Post by lutumlautus on Jun 20, 2024 9:34:22 GMT -5
Aren't you that brony who only produces garbage? How did you come back here. This is horrible news.
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Post by thelokk on Jun 20, 2024 9:35:38 GMT -5
This is a project release thread, can we please keep it bs clear? thanks. On topic, simple yet very thematic and well crafted credit map matador , the tribute was a nice touch.
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CittyKat112
Doomer
Kitty cat one hundred and twelve
Posts: 804
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Post by CittyKat112 on Jun 20, 2024 9:37:21 GMT -5
RastaManGames Jew-Ilya was a member back in 2018, he was banned after DBP48 shitstorm and got unbanned yesterday. Bro, am I rent free in your head or what? lol He's clearly talking about the new people who made the maps for this thread's project. Alright... Nah, Jew-Ilya just sounds funny.
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Post by thundercunt on Jun 20, 2024 9:40:25 GMT -5
Cool. Screenshots remind me of Lunatic
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StodgyAyatollah
Doomer
I'm not here. You're just imagining things.
Posts: 485
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Post by StodgyAyatollah on Jun 20, 2024 10:08:50 GMT -5
Round of applause. Good job guys. Feel bad for kvsari since I got the all ghosts almost instantly on his map. Can't win em all I guess.
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kvsari
Doomer
I like mapping.
Posts: 304
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Post by kvsari on Jun 20, 2024 10:18:40 GMT -5
Round of applause. Good job guys. Feel bad for kvsari since I got the all ghosts almost instantly on his map. Can't win em all I guess. This is the second time it's happened now. Must be my avatar or something, not changing it thought. Which sourceport are you using?
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StodgyAyatollah
Doomer
I'm not here. You're just imagining things.
Posts: 485
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Post by StodgyAyatollah on Jun 20, 2024 10:25:42 GMT -5
Must be my avatar or something, not changing it thought. Which sourceport are you using? Should almost change the name to haunted bulkhead. DSDA.
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Nockson
Doomer
DoomWiki editor
Posts: 76
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Post by Nockson on Jun 20, 2024 13:20:04 GMT -5
Found a minor inconsistency for MAP31's exit: ZMAPINFO sends you to MAP32 while UMAPINFO sends you to MAP31 again.
Also for some reason none of the maps in UMAPINFO have their secret exits set unlike in ZMAPINFO (dunno if it is important).
P.S. DoomWiki page is up!
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,251
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Post by SilverMiner on Jun 20, 2024 14:43:06 GMT -5
P.S. DoomWiki page is up! Thanks!
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CittyKat112
Doomer
Kitty cat one hundred and twelve
Posts: 804
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Post by CittyKat112 on Jun 20, 2024 15:37:04 GMT -5
Noticed some small misalignments (these three support textures) and a floating floor lamp in MAP01 (it floats after the door triggered by Fat Commander's death opens): Will give this a proper playthrough on my days off, I only got up to MAP04 when I played beta version.
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somniac
Doomer
17 - light flickers (randomly)
Posts: 26
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Post by somniac on Jun 20, 2024 15:54:59 GMT -5
Had fun mapping for this, great job everyone!
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Post by AskYourDrAboutUVFast on Jun 20, 2024 16:47:35 GMT -5
nice work. congrats to all the mappers and thanks to all the testers and to matador for leading the project!
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a2rob
Doomer
https://unadoomer.net
Posts: 27
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Post by a2rob on Jun 20, 2024 17:48:58 GMT -5
Big ups!
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joe-ilya
Don't quit now! We're still spending your money!
Resurrected
Posts: 2,889
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Post by joe-ilya on Jun 21, 2024 10:50:06 GMT -5
FDAs for MAP01-05 : dbp66_01-05joeFDA.zip (87.31 KB) MAP01 matador A bit too cramped and busy for my liking, too much bumping onto furniture and stuff. The introduction of the last enemy isn't done very well, when it teleported it instantly shot and killed me before I could figure out what happened. It should slowly raise from below the floor to ensure it can't immediately kill the player. Shoutout to the fun use of barrels. I got softlocked beneath this little piece of the terrain : MAP02 killerratte Could use some stronger weapons than the shotgun and chaingun, plinking at mid-tiers with the weapons I had was quite dull since there wasn't much of a threat. I know there's a secret berserk, but health in this map is scarce and some of the mid-tiers still require being shot. MAP03 Async Unicorn The text is sloppily executed here, having these messages pop on computer screens would've worked much better with the theme. The generic building floorplan, and having to get inside every room to get access to the next room, and the symmetry felt boring and repetitive. Get more creative please. Realism like this isn't good for level design. MAP04 somniac Classic visuals here, seeing some 1998-2003 elements in it's structure. Nice and easy, no barrels though ![:(](//storage.proboards.com/forum/images/smiley/sad.png) Story elements were a nice touch. MAP05 An easy a2rob map?! Exploring the terrain was satisfying. The bases themselves look nicely chunky, the little lights add to it. The fight for the yellow disk is fun to improvise with the plasma gun, there were a few times where I was almost closed in, it's exciting.
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