Deleted
Deleted Member
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Post by Deleted on Dec 5, 2023 10:46:54 GMT -5
I forgot all about cover shooters being a thing. Throw every one of those on my list. Since I never actually answered op. If you name anything that was big past around the 2010s It would probably be on my list. The big ones for me though are the dead horse beating of franchises I enjoyed. Doom, Fallout, Diablo, Baldurs Gate, etc. Make new shit instead of shoehorning an ip over a game it doesn't fit please. I also hate the current trend of modern "roguelikes" because 1. They are generally shit games and 2. Their devs are too dumb to know what a roguelike is. When a dev thinks their action platformer is a roguelike I get to dismiss their game as trash outright. Full Spectrum Warrior was a really cool cover-shooter actually. I disliked Gears of War because I thought the characters looked like thumbs.
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good-old
Doomer
18 year old dumb kid.
Posts: 421
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Post by good-old on Dec 5, 2023 11:52:56 GMT -5
it isn't really a storyf@g game the way adventure games were back then, or bioware inspired jrpgs are now. sure when compared to your average '98 shooter it's more atmospheric and shit. i'd rank it as a 7/10 boomer shooter, unlike the sequel which is entirely fake and gay I didn't know there was a single way to be story-driven. Also, never thought we'd agree on something(disliking HL2)
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Post by hex11 on Dec 5, 2023 13:45:18 GMT -5
I don't know anything whatsoever about games made after the 90's. But I'll say this much: SNES sucks! Sega forever!
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Post by Killer5 on Dec 5, 2023 14:32:32 GMT -5
'SNES sucks.' Those are fightin' words right there.
I am curious though.. my genesis collection is quite small in comparison. I have the games I really enjoy.. Sonic 3 with Sonic and Knuckles carts Rocket Knight Adventures Contra: Hard Corps Sub-terrania Vector Man
No longer have Earthworm Jim unfortunately.
I played the x-men games as a kid and liked them. What carts are a lot of fun?
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Deleted
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Post by Deleted on Dec 5, 2023 14:49:19 GMT -5
When a dev thinks their action platformer is a roguelike I get to dismiss their game as trash outright. Modern indie videogames have very shitty genre labeling practices, most of the time the game doesn't represent the genre the developer assigned it to be.
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Deleted
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Post by Deleted on Dec 5, 2023 15:12:18 GMT -5
I also dislike Halo
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Post by thundercunt on Dec 5, 2023 15:25:12 GMT -5
If it wasn't story-driven, why would they put so much effort into telling it in-game? Most players, at least most new players, don't even read Doom or Quake's story in the manual before playing it, maybe the same can be said for Duke Nukem because it's story is in the help screen which most people don't need. Half-Life cares about the story enough to actually narrate it in-game. Also, look at this page: half-life.fandom.com/wiki/Half-Life_storyline You reveal small details every chapter. There is no story in an individual level for Doom, Quake or Duke Nukem3D. Their story is between entire episodes. G-Man not having a name in-game further adds to his mysterious character. He does keep appearing throughout the first few chapters and that encourages playing the game for the possibility of finding out more about him. Yes, there may not be any other major characters but again I think that's more of a good thing than a bad one, because it aids the game's atmosphere. I don't see how the lack of major characters makes a game unable to be story-driven. The fact that the story is narrated in-game and not in intermission texts is not enough to make it a story-driven game if the entire "story" is nothing but a succession of "some random NPC says go to place X to solve problem Y" setpieces. Would Quake 2 become a story-driven game if the missions that keep the plot moving were given to you by NPCs and not described as text in your PDA? G-man could have been entirely removed from the game and it would make no difference. The same can't be said about any HL2 character. And speaking of HL2, if you ignore the story then you will miss a lot of the the main conflict of the game. Where are you? What is going on? Why are some people trying to kill you? Why are some people helping you? How are these people related? The narrative has a significant impact on how gameplay develops - it does not matter if it is in-game or a bunch of texts. This is what I believe defines a story-driven game.
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Post by hex11 on Dec 5, 2023 22:29:38 GMT -5
Killer5: try these... Blades of Vengeance Blaster Master 2 Castlevania Bloodlines Chakan Decap Attack Dragon's Fury Streets of Rage
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good-old
Doomer
18 year old dumb kid.
Posts: 421
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Post by good-old on Dec 6, 2023 2:09:04 GMT -5
If it wasn't story-driven, why would they put so much effort into telling it in-game? Most players, at least most new players, don't even read Doom or Quake's story in the manual before playing it, maybe the same can be said for Duke Nukem because it's story is in the help screen which most people don't need. Half-Life cares about the story enough to actually narrate it in-game. Also, look at this page: half-life.fandom.com/wiki/Half-Life_storyline You reveal small details every chapter. There is no story in an individual level for Doom, Quake or Duke Nukem3D. Their story is between entire episodes. G-Man not having a name in-game further adds to his mysterious character. He does keep appearing throughout the first few chapters and that encourages playing the game for the possibility of finding out more about him. Yes, there may not be any other major characters but again I think that's more of a good thing than a bad one, because it aids the game's atmosphere. I don't see how the lack of major characters makes a game unable to be story-driven. The fact that the story is narrated in-game and not in intermission texts is not enough to make it a story-driven game if the entire "story" is nothing but a succession of "some random NPC says go to place X to solve problem Y" setpieces. Would Quake 2 become a story-driven game if the missions that keep the plot moving were given to you by NPCs and not described as text in your PDA? G-man could have been entirely removed from the game and it would make no difference. The same can't be said about any HL2 character. And speaking of HL2, if you ignore the story then you will miss a lot of the the main conflict of the game. Where are you? What is going on? Why are some people trying to kill you? Why are some people helping you? How are these people related? The narrative has a significant impact on how gameplay develops - it does not matter if it is in-game or a bunch of texts. This is what I believe defines a story-driven game. G-Man exists mainly to incentivize more gameplay to find out more about him. I don't think it's unfair to say that a character like him is much more likely to appear in a story-driven game, especially because he's not necessary in the gameplay at all. I guess you can condense things down to "go to X to do Y", but you do them for a reason, and I don't think it's wrong to say that the same can be said for a lot of other shooters. Although I haven't really played a lot of shooters, lol. I guess I can't argue further until I play more games to compare HL to. Especially HL2(played it but didn't complete it)
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StodgyAyatollah
Doomer
I'm not here. You're just imagining things.
Posts: 504
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Post by StodgyAyatollah on Dec 6, 2023 7:08:43 GMT -5
What carts are a lot of fun? Castlevania & Contra are easily top of the list for me. It's a great system for shmups and arcade ports or arcade style games. Eliminate Down, Hellfire, Gley Lancer, Elemental Master, Twinkle Tale and Zero Wing are a few good shmups or similar. Splatterhouse 2 & 3 (particularly 3) are good gory horror beat em ups. Shadowrun, a sandboxy cryberpunk action rpg. Growl, Punisher and Mystical Fighter are decent beat em ups along with the Golden Axe and Streets of Rage series. Midnight Resistance & Gunstar Heroes are Contra like. Mega Man Wily Wars if you enjoy Mega Man. It's like a remastered compilation of the NES games if I'm remembering right. The Shinobi Series & Shadow Dancer are solid action games. Mega Turrican, solid run n gun. Ghouls n Ghosts & Cadash, arcade ports I've enjoyed.
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Post by optimus on Dec 6, 2023 11:07:35 GMT -5
Most modern FPS maybe. I've played few. I remember playing and finishing Bioshock but something didn't click on me. The concept and art style is different, but there was something boring with the gameplay or a lot of linear scripted events, typical of other shooters mimicking the same thing. I also finished Bioshock Infinite whose art style I liked, but it was the same boring thing. They try to tell a story but they are extremely linaer borefests, where they have some cassetes to get the story, but I don't get it or it's boring. I can think of other games where they have this "message left" trope, where it's done right that I like. I think these games would try to tell the story through cinematics and left cassetes, but it was very predictable and monotonous, like every arena always has a cassete, instead of being lost and rarely finding some interesting tidbits like in other games that finding clues is rare and unique.
Also HL2 I finished it but forgot it. HL1 made a bigger impression on me. HL2 was the same concept with extra physics, but gimmicky linear paths and physics puzzle you have to do one particular way, not organic gameplay, but very predictable,. go to next place, shoot some stuff, get on your car/boat again, do some gimmicky physics to break a barrier. I prefer physics in other games where it was more organic and it wasn't a puzzle set for you in a predictable on rails way.
As for Dark Souls, DS1 is still my favorite,. but I have this strange thing that somehow I tried to get into DS3 but I have stopped playing. Everybody tells me if you liked DS1/2, you will love 3. Everybody hates 2. I can't explain it as the DS3 game is solid in many ways, it's more professional done, but lacks that something, maybe that jankiness, I have zero motivation to explore rather than going to bosses. And bosses are too spectacle fighting where they never stop attacking, just like Elden Ring which I started but lost interest. But I still kinda like these game, it's just for some reason I was more hooked to the older ones than the latest. It's like latest games are very professional in what they do, so I can't find faults, but at the same time they don't attract me to explore their world anymore.
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Post by Killer5 on Dec 6, 2023 11:30:28 GMT -5
Sweet. Ty for the suggestions. I love Metroid so will start with finding a Castlevania cart. Will however be on the lookout for the other ones as well. In Texas we have this vintage video game chain called 'game over videogames' so will start to frequent them more often.
Re other Dark Souls games: Yeah people in the office were saying that I should play Dark Souls 3 next and then 2 because 2 is the black sheep of the series. Maybe if 3 is on sale or something I will try it out, however if the focus is more on the bosses then I will hard pass.. and if I just have to build my character the same way in order to beat the game as I did in Dark Souls 1 and Elden Ring then I just can't be bothered. I bet that I would have liked 1 a lot more if I finished it before Elden Ring tbh because the games are so similar and IMO 1's age really shows in the designs of the areas in the second half of the game.
Never finished Sekiro. My save is right in front of the final boss but I just couldn't bring myself to learn yet another parry pattern. Just watched the ending on youtube.
Bloodborn is apparently the best one according to people i talk to but it is a console exclusive and I am not buying a ps4 to play a game I *might* like.
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Post by thundercunt on Dec 6, 2023 12:42:21 GMT -5
The drop in quality between DS1 and DS2 is so gigantic that it can only be compared to The Exorcist 2 or Metallica releasing St. Anger right after Ride the Lightning. DS2 is terrible at worst and mediocre at best and has no business belonging to a trilogy on which the other 2 games are almost flawless.
If you enjoyed DS1 then I don't see any reason why you should dislike DS3. It did what a videogame sequel should do: brought a lot of excellent new ideas, improved everything that was already good and fixed all the bad stuff.
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Deleted
Deleted Member
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Post by Deleted on Dec 6, 2023 12:57:08 GMT -5
I don't know if I would compared Dark Souls 2 to the Exorcist 2 lol, that seems a bit harsh. I do appreciate DS2 for trying a lot of new ideas (powerstancing, bonfire ascetics, etc.) but unfortunately they didn't really coalesce into a very fun game (weird progression, soul memory, agility). I suppose the thing I enjoy the most about From Software's games is the atmosphere in their environments and I thought DS2 delivered on that front, but again it doesn't feel as interesting as the first game.
DS3 to me is basically a more streamlined version of the first game with a less interesting world, it feels like its cribbing too much from the first game to make it stand out. I think its a more polished experience, but loses out on a lot of the weirder, experimental aspects that DS1+2 have. The bosses kick ass though, and there's no obviously unfinished areas like Lost Izaleth or that snow area from DS2s DLC.
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good-old
Doomer
18 year old dumb kid.
Posts: 421
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Post by good-old on Dec 6, 2023 14:21:24 GMT -5
When a dev thinks their action platformer is a roguelike I get to dismiss their game as trash outright. Modern indie videogames have very shitty genre labeling practices, most of the time the game doesn't represent the genre the developer assigned it to be. That meme suits the state of most indie games pretty fucking well. I can think of a few more things to add: a joke about the sound when any dialogue plays instead of actual voice acting(I think I've played more flash games with voice acting compared to modern indie games lmao), the large ass file size despite the pixel graphics, the royalty free music(I have seen a few devs who don't even credit the composers) and it also really needs the words "gimmicks" and "Unity" somewhere, I don't think it even needs context.
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,342
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Post by SilverMiner on Dec 6, 2023 15:16:52 GMT -5
Unity means the game will weigh around 150 mb even without content (speaking by a zip unpacker made with unity I had seen)
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peerdolius
Doomer
I met God and he was THOD - Viper
Posts: 181
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Post by peerdolius on Dec 6, 2023 21:12:48 GMT -5
Destiny.
There has been few games I've played where I've honestly thought I've wasted both time and my money, and Destiny is by far top of the list. Nothing but non-stop grinding with very little payoff. My old xbox buddies pressured me into buying it back in High School because it was hot stuff at the time. I remember just being confused as to why they were so content fighting the same bosses over and over again, going on destiny benders essentially, enjoyment unwavering.
Idk maybe I'm the crazy one and my friends took "Imagine Sisyphus happy" to heart.
Thinking about it this applies to all MMOs tbh. Tried WOW at a birthday party in middle school (I was the only one who showed up so he just showed me his WOW build), got bored. Star wars KOTOR, got bored. Oldschool Runescape was fun when my coworker was giving me a bunch of his gold n shit to try to get me started but after he moved away I didnt touch it, then he unfortunately passed away shortly after (RIP based runescape coworker).
Looking back I am eternally grateful I never got into MMOs.
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Post by Killer5 on Dec 6, 2023 22:16:32 GMT -5
Yeah MMOs are dangerous. Especially when all your friends are playing them (this was me back when Burning Crusade was releasing). WoW was an amazing game though. The community aspect was great because I was in a great guild with 40+ different dudes shit talking all night. Then the world pvp was something else. Camping summoning stones all night killing alliance.. oh man and then when the sunwell blood elf island opened up.. there were so many ways to break the ai and get people killed.. and then the nonstop aoe spam when the jewel venders opened up so alliance couldn't buy them.. killing hunters' pets when farming herbs.. great times.
So many other great memories playing that game. None of them really from raids. I mean sure trolling my entire raid as the mage tank in the first fight of gruuls lair was hilarious the first time.. but yeah it was all about the community and fucking with people in world pvp are what I remember the most. No idea if destiny has anywhere near the community aspect that wow had back then.
Edit: DI'd try wow classic with ribbiks, megablast, and an old college friend a few years ago. The magic was kind of lost tbh. Everyone was too good at the game tbh.. just felt different than it did ages ago.
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Post by liveprey87 on Dec 6, 2023 22:27:46 GMT -5
Never cared for Spyro much. I also stopped caring for Pokemon after Gen 7. I never cared much for Final Fantasy after X. Attachment Deleted
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Gokuma
You're trying to say you like DOS better than me, right?
Resident DB English Teacher
Posts: 1,208
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Post by Gokuma on Dec 7, 2023 20:26:21 GMT -5
Dragon Ball Pokemon Goldeneye Halo Animal Crossing Fortnite Minecraft World of Warcraft Mario Party (American) Football games except Mutant League Football looks interesting (though I'd prefer Mutant League Hockey) Mario Karts after 64 but not crazy but any of them Final Fantasy Mortal Kombat 4/Gold Street Fighter 1, 5, and 6 Marvel vs Capcom Infinite definitely isn't widely regarded as good, heh. MvC2 looked like ass but wasn't horrible. Sonic 3D Mario
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good-old
Doomer
18 year old dumb kid.
Posts: 421
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Post by good-old on Dec 8, 2023 8:10:53 GMT -5
Holy shit I can't believe I forgot Minecraft. Maybe it was good in its early days considering that new stuff was being added every week when Notch was in control, but Mojang is fucking lazy and that's almost a fact. What would take a random indie dev maybe a couple months at best takes them twice the time to do despite being such a large team, and despite that many changes are often frowned upon. And there are so many mods which basically reveal the flaws of the game, with it's lack of variety with ores and things to farm, for example. You would expect a game that's constantly being updated for more than a decade to have a shitton of content but what kind of average gamer(who somehow hasn't played it yet) would look at the current game, play 1.0, and guess that it's been updated for that long? Oh, and fucking mob votes. Do the mfs at Mojang even work?
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,342
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Post by SilverMiner on Dec 8, 2023 9:56:21 GMT -5
1.0 sucks
Beta 1.5 rocks
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Post by dr_st on Dec 8, 2023 10:07:09 GMT -5
What about the other Mortal Kombats? 4/Gold were, I believe, among the least popular of them.
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Gokuma
You're trying to say you like DOS better than me, right?
Resident DB English Teacher
Posts: 1,208
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Post by Gokuma on Dec 8, 2023 11:02:49 GMT -5
A lot of younger people like MK4 because it's the first one they played, but I think it's the crappiest one of the series. MK Gold is the glitchiest fighting game I ever played and having paid $50 close to Dreamcast's launch for it, it pissed me off enough to go about 18 years before ever buying the MK's that came after. MK4 also looks like ass. The N64 version looks like total dogshit.
I like all the other ones, but I currently have no plans to get the new "Mortal Kombat 1" since NRS cucked by Warner Bros dropped MK11 like a rock canceling further development in the works and censored the game post release. Last there was a bullshit 80GB update just for crap in the online store and they only supported it for two years compared to the promised five. Grinding for gear was also total freaking time consuming bullshit in MK11. I haven't played the game since February 2021 I think. I did run it once to see if I had sound to compare against MKXL which some douches introduced a sound bug into over a year ago with some update and never fixed. Found I had to toggle steam overlay off in the settings for MKXL. They last updated MKXL just to advertise MK11 in it. Really fuck Warner Bros.
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Post by dr_st on Dec 8, 2023 13:53:44 GMT -5
Heh. I bought MK9 when it was new, for the PC, because I really wanted to show my appreciation for the developers that finally brought the franchise back to the PC.
I didn't buy any of the sequels, unless you count a new-and-sealed MKX Steelbook Collector's Edition from eBay. But this was years after launch.
I don't think I'm going to buy, or play, any of post-MK9 games ant time soon.
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