Extinguished - SP Doom 2 level - Released!
Dec 14, 2015 22:45:32 GMT -5
Post by Deleted on Dec 14, 2015 22:45:32 GMT -5
So I had an idea a few months back. When you ask seasoned Doomers what their least favorite Doom 2 level is, the response you usually get is MAP21("Nirvana"). I revisited this level recently on a whim, and as expected it is pretty atrocious. So I thought it might be cool to try and make a new and improved version of Nirvana. Since the original Sanskrit word "nirvana" meant "extinguished", I figured I'd use that name for the level.
And thus, this little project was born. Extinguished will be a single-player map for Doom 2, playable in limit-removing source ports(mostly because I'm too lazy to test the wad using Chocorenderlimits). It will use stock Doom 2 textures and assets just as if it had been created back in 1994. My aim is to make a bigger, harder, more detailed, and more interesting map that somewhat resembles the original MAP21. The map will be full of new ideas and areas, and for the most part will not play much like its inspiration, but I aim to make the experience at least slightly reminiscent of Nirvana.
Extinguished is currently 100% complete and is in beta testing. I will update this thread as further progress is made. Below are a few screenshots.
EDIT: Since the incipience of the project, the level has begun to take on a life of its own, straying further and further away from the original concept. There will still be some notable references to MAP21 of Doom 2, but I felt that sticking too rigidly to the format of that level was limiting my creative freedom, and would've ultimately resulted in a subpar level.
FINAL EDIT: The completed map has been released and uploaded to the /idgames archive. The link is here.
And thus, this little project was born. Extinguished will be a single-player map for Doom 2, playable in limit-removing source ports(mostly because I'm too lazy to test the wad using Chocorenderlimits). It will use stock Doom 2 textures and assets just as if it had been created back in 1994. My aim is to make a bigger, harder, more detailed, and more interesting map that somewhat resembles the original MAP21. The map will be full of new ideas and areas, and for the most part will not play much like its inspiration, but I aim to make the experience at least slightly reminiscent of Nirvana.
Extinguished is currently 100% complete and is in beta testing. I will update this thread as further progress is made. Below are a few screenshots.
EDIT: Since the incipience of the project, the level has begun to take on a life of its own, straying further and further away from the original concept. There will still be some notable references to MAP21 of Doom 2, but I felt that sticking too rigidly to the format of that level was limiting my creative freedom, and would've ultimately resulted in a subpar level.
FINAL EDIT: The completed map has been released and uploaded to the /idgames archive. The link is here.