[PRBoom+, CL9/Maybe 11] "Travelling to the moon II" - WIP
Oct 15, 2017 5:54:29 GMT -5
Post by Deleted on Oct 15, 2017 5:54:29 GMT -5
I'm quite Lazy, so here's a copy/paste of the topic I made a while back over at dw. Everything that was to say about this map has been said, hence why I copy/pasted the topic
Also, this is my first topic here so, hi to all those who don't know me and also those who do from DW (if any)
TRAVELLING TO THE MOON II (Title subject to change of course)
"Travelling to the moon II" will be the sequel to the map of the same name. This time, You've finally arrived on the moon after boarding the rocket ship (see "travelling to the moon") and I guess you are met with what you would expect from moon maps nowadays heh.
Also, this is my first topic here so, hi to all those who don't know me and also those who do from DW (if any)
TRAVELLING TO THE MOON II (Title subject to change of course)
"Travelling to the moon II" will be the sequel to the map of the same name. This time, You've finally arrived on the moon after boarding the rocket ship (see "travelling to the moon") and I guess you are met with what you would expect from moon maps nowadays heh.
This started off as an exercise really (about a month ago) and it slowly turned into the sequel that was going to come out eventually tbh. As far as map lenght and gameplay, this one will be quite different from the first one. It will feature more subtle (and not so subtle) traps, less arenas (something that was quite present in the first map i guess) and more setpieces.
The map will of course retain some of the features from the first one like the fact that you will still be able to grab the keys in any order and, some elements to link the two maps together (I already have a few ideas for that heh).
The map features "new" textures taken right out of valiant's episode 5 (curtosy of skillsaw haha) and a few small, yet, useful (for the map that is) edits by yours trully. The current midi track is "Space jiggle" by stewboy (ancient aliens' map 16) and, while it is probably subject to change on the longrun, i find that it fits the mood just right heh. There will probably be an OGG track for mapinfo supported ports, just like "travelling to the moon I". The sky is from plum's impressive skystravaganza ^^
Finally, you may fight a dehacked boss at the end, who knows. This is why the title of the thread has the map listed as "cl9, maybe 11" depending on whether or not the boss will use the random codepointer or something. JCD is currently working on it, we've come across a few problems along the way but, I at least have an idea on what boss it will be
Release: Well, that's the thing. For now, it is still quite early to say but, I would like to have it release on the 23rd of october to celebrate travmoon's first anniversary. This will highly depend on my motivation and/or work schedule (I'm gonna be quite busy starting september heh). NOT HAPPENING haha so yeah, When it's done
It's not dead of course, just had a LOT of things going on lately. Adulting and shit...
Link to original thread: www.doomworld.com/forum/topic/95362-prboom-cl9maybe-11-travelling-to-the-moon-ii-title-will-change-of-course-wip/
Will make new pics in a bit, so bare with me
EDIT: More pics
i.imgur.com/XPrs88v.jpg
i.imgur.com/6mbJ6OF.jpg
i.imgur.com/pnbLmxB.jpg
i.imgur.com/SUjUDmk.jpg
i.imgur.com/m8zI50i.jpg
It's not dead of course, just had a LOT of things going on lately. Adulting and shit...
Link to original thread: www.doomworld.com/forum/topic/95362-prboom-cl9maybe-11-travelling-to-the-moon-ii-title-will-change-of-course-wip/
Will make new pics in a bit, so bare with me
EDIT: More pics
i.imgur.com/XPrs88v.jpg
i.imgur.com/6mbJ6OF.jpg
i.imgur.com/pnbLmxB.jpg
i.imgur.com/SUjUDmk.jpg
i.imgur.com/m8zI50i.jpg