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Post by JadingTsunami on Jul 10, 2024 9:18:56 GMT -5
what do you need it for? i once wrote "wadcheck" tool which can be used to detect duplicate lumps in two wads by their contents. if you'll describe what you want to do, i may try to modify it for you. I need to compare some builds of a certain mod, and see what lumps, graphics or maps differ Do you need to see in specific what differs in a human-readable way, or is a simple "differs/same" binary option sufficient?
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,251
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Post by SilverMiner on Jul 10, 2024 9:28:34 GMT -5
is a simple "differs/same" binary option sufficient? Yes
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Post by JadingTsunami on Jul 10, 2024 11:32:36 GMT -5
is a simple "differs/same" binary option sufficient? Yes Here you go. Only did minimal testing. Requires omgifol. If it doesn't work let me know.
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,251
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Post by SilverMiner on Jul 10, 2024 14:12:55 GMT -5
Thank you! It works for me Lump WILV38 differs between 2002ad10.wad and 2002ado.wad Lump VICTORY2 differs between 2002ad10.wad and 2002ado.wad Lump WIMAP0 differs between 2002ad10.wad and 2002ado.wad Lump WIMAP1 differs between 2002ad10.wad and 2002ado.wad Lump WIMAP2 differs between 2002ad10.wad and 2002ado.wad Lump INTERPIC differs between 2002ad10.wad and 2002ado.wad Lump ENDPIC differs between 2002ad10.wad and 2002ado.wad Lump CREDIT differs between 2002ad10.wad and 2002ado.wad Lump DD_DEFNS is in 2002ad10.wad but not in 2002ado.wad Lump _DEUTEX_ is in 2002ad10.wad but not in 2002ado.wad Lump MIDI11 is in 2002ado.wad but not in 2002ad10.wad Lump MIDI12 is in 2002ado.wad but not in 2002ad10.wad Lump MIDI13 is in 2002ado.wad but not in 2002ad10.wad
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