40oz
diRTbAg
Posts: 5,937
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Post by 40oz on May 30, 2024 19:54:17 GMT -5
Use this thread to confess doom wads you haven't played and probably don't plan on playing anytime soon. If you catch someone posting a wad you've played (preferably recently) then you have to tell them if they're missing out. Here's a wad I never played: "The Island" from 2004![](https://i.vgy.me/XPRm5L.png) I don't think i saw this release. I'm pretty much a vanilla-adjacent doom only player for the last 15 years so I tend to miss anything gzdoom even if it has good screenshots. I miss GZDoom projects even though I have GZDoom installed and it's application shortcut breathes my SSD's data. But I pretty much only use it for taking screenshots most of the time. I accidentally stumbled upon the island on youtube and I decided to watch a video on it, betting I'll probably never make myself play it anyway because I know my own "doom red flags" and don't work on them despite even being mostly kinda wishy-washy about spoilers good vs. bad. I watched enough of the video (about a good 20 min of it) to see that there's a lot to like about it that hasn't been imitated quite the same for a long time. But I've also played more than a surplus of doom to know I probably wouldn't really enjoy the gameplay in it if I were to load it up and try it today. For something that looks like it's supposed to be immersive, I think the gameplay in it might be just jarring enough to me as a vanilla-mostly player to make me shrug and I would probably find it kinda distracting from the overall experience. Does watching a youtube video of the island being played enough to do it justice if I watch it all the way through? Would I get something different out of it if I actually booted it up and played it myself? Or is this mod something you kinda needed to play in the time capsule of its release year window while it was cool and new while today it might be kind of a drag? Not trying to nag on this wad in particular, just saying there's definitely wads I've played that I thought were awesome like 10 years ago when I played them the first time. But some of these same wads I would never find any comfort in reliving them again today. That was a little bit of the impression I got from watching The Island. I can't really tell but it makes me wonder if i kinda missed the boat on that one. If you've played the island and would highly recommend I go play it asap, tell me why. Then share a wad you haven't played and then pad out your post with excuses about why you haven't played it yet just for some other sucker to review it to you. Use this thread to confess doom wads you haven't played and probably don't plan on playing anytime soon. If you catch someone posting a wad you've played (preferably recently) then you have to tell them if they're missing out.
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kvsari
Doomer
I like mapping.
Posts: 304
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Post by kvsari on May 31, 2024 0:49:29 GMT -5
I want to say Sunder, but I've just started playing it.
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StodgyAyatollah
Doomer
I'm not here. You're just imagining things.
Posts: 485
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Post by StodgyAyatollah on May 31, 2024 5:50:49 GMT -5
I considered being a smartass by just hitting random on the idgames archive and saying whatever came up but then I ended up playing sewers.wad for Heretic so that plan didn't pan out.
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,251
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Post by SilverMiner on May 31, 2024 7:13:34 GMT -5
I played that Island at 27th Jan 2024 for the first time. Cuz Async Unicorn pointed at it in some chat iirc I think it's nice cuz it's inspired by Far Cry Gameplay is clunky, but as a piece of art it's alright
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40oz
diRTbAg
Posts: 5,937
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Post by 40oz on May 31, 2024 9:47:52 GMT -5
I want to say Sunder, but I've just started playing it. I haven't gotten through it beyond the first couple of maps, but many of the maps are simply an enormous commitment to play. The UV-Maxes on most of these maps are sometimes 2 or more hours long. I don't know the kind of free time you have available for playing Doom, but accounting for the amount of deaths you'll inevitably suffer through and constantly loading saves, and possibly needing to take breaks in between, playing a single map from this could take almost an entire week.
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kvsari
Doomer
I like mapping.
Posts: 304
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Post by kvsari on May 31, 2024 9:57:51 GMT -5
Indeed. My main motivation though is the vistas. I hear that they're quite good and even spectacular after a huge fight (or during the opening of a huge fight). But I wonder if it's worth it. I'll have to decide as I get deeper if it is. You're right that it is a slog, lots of deaths.
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Post by thundercunt on May 31, 2024 11:02:13 GMT -5
A lot of the DBPs. Many of them look awesome, but considering that the entire series should have 500+ maps by now, it feels a bit overwhelming to try them all.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on May 31, 2024 11:41:33 GMT -5
I have never actually tried to play FrozenTime beyond clipping directly to that godawful bridge and watching EDGE-Classic hit single digit FPS
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Post by thelokk on May 31, 2024 11:44:50 GMT -5
A lot of the DBPs. Many of them look awesome, but considering that the entire series should have 500+ maps by now, it feels a bit overwhelming to try them all. 02, 03, 11, 12, 29, 36, 38, 45, 47, 53 (replaceable with 54), 59, 63. It's still a lot of maps, but a more manageable "DBP redux" imo. Ymmv, these are just my favorites.
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Post by thelokk on May 31, 2024 12:57:28 GMT -5
Indeed. My main motivation though is the vistas. I hear that they're quite good and even spectacular after a huge fight (or during the opening of a huge fight). But I wonder if it's worth it. I'll have to decide as I get deeper if it is. You're right that it is a slog, lots of deaths. Tbh you can NoMo all of Sunder 2009 and part of 2019 and you won't have a much weaker experience, combat is very rudimentary: just imagine pumping ammo into hit point walls for minutes. Map18 onward is imo where combat is worth suffering through, where finally I_G got a good grasp of Boom tech.
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NuMetalManiak
Doomer
Elite Rustler (not related to Puga)
Posts: 104
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Post by NuMetalManiak on May 31, 2024 14:50:35 GMT -5
Knee Deep in ZDoom.
It's KDITD but with the idea of just making it fancier with all sorts of ZDoom stuff, monsters, items, weapons, oh and they disabled monster infighting.
Most Doom64 custom stuff
I am just not a fan of Doom64 in general.
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CittyKat112
Doomer
Kitty cat one hundred and twelve
Posts: 804
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Post by CittyKat112 on May 31, 2024 15:01:47 GMT -5
I never played Brutal Doom lol.
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40oz
diRTbAg
Posts: 5,937
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Post by 40oz on May 31, 2024 18:46:14 GMT -5
Knee Deep in ZDoom.It's KDITD but with the idea of just making it fancier with all sorts of ZDoom stuff, monsters, items, weapons, oh and they disabled monster infighting. Did you try KDiKDiZD? I liked KDiZD a lot more than I liked KDiKDiZD, but not for the reasons its gonna sound like. I remember liking KDiZD a lot because I did play it while it was new. I had a lot of anticipation for it, and the atmosphere was very intimidating and I think it really delivered on my expectations when I played it. However, my tastes in gameplay have changed a lot since then. When I played KDiKDiZD, I definitely noticed the improvements. I also noticed the kinds of concessions that needed to be made to turn something like KDiZD into vanilla. I even appreciate how the gameplay was enhanced in a variety of ways, but it just didn't hit well with me. I kinda gave up on it by E1M3. Just wasn't having fun. I liked it as a little virtual tour and getting to ask myself "how'd they do that?" every couple of rooms, but there's something fundamentally wrong with the layouts and the way it plays that even making notable changes and taking creative liberties where you can, it just can't hit in 2024 the same way KDiZD did at it's original release date. I think you could watch a video of it being played and skip around to the highlights and you probably wouldn't really be missing out on the experience of playing either.
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StodgyAyatollah
Doomer
I'm not here. You're just imagining things.
Posts: 485
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Post by StodgyAyatollah on May 31, 2024 21:04:04 GMT -5
My actual response to this would be Eviternity 2. It's not something I'm intentionally avoiding but I've had no compulsion to check it out for whatever reason.
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Post by Bob Page on Jun 1, 2024 12:26:26 GMT -5
Anything by Ribbiks. I have zero doubt in my mind that he's an insanely talented mapper, but I have no real interest in playing his work. I think the screenshots are enough for me.
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,251
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Post by SilverMiner on Jun 1, 2024 13:51:45 GMT -5
My actual response to this would be Eviternity 2. It's not something I'm intentionally avoiding but I've had no compulsion to check it out for whatever reason. Oh yeah, Eviternity 2 should be cool and stuff, but I expect it's not gonna give me the experience that I want in Doom mission packs. I'd better play Akeldama or Pirate Doom or finish that beach themed dbp17 or 27
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Post by thelokk on Jun 1, 2024 14:34:21 GMT -5
Anything by Ribbiks. I have zero doubt in my mind that he's an insanely talented mapper, but I have no real interest in playing his work. I think the screenshots are enough for me. Since we're supposed to react to "I didn't play"s, I'd reccomend playing at least the first 4-5 maps of Crumpets 2. They're really un-ribbiky, they almost feel like a very slightly harder take on Kuchitsu, worth a play.
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Post by Bob Page on Jun 1, 2024 16:12:26 GMT -5
Anything by Ribbiks. I have zero doubt in my mind that he's an insanely talented mapper, but I have no real interest in playing his work. I think the screenshots are enough for me. Since we're supposed to react to "I didn't play"s, I'd reccomend playing at least the first 4-5 maps of Crumpets 2. They're really un-ribbiky, they almost feel like a very slightly harder take on Kuchitsu, worth a play. Interesting, I'll have to check those out!
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Post by Async Unicorn on Jun 2, 2024 4:10:27 GMT -5
I feel like Ancient Aliens is very unfair in terms of balance and difficulty even on HMP, though I like its visual style.
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StodgyAyatollah
Doomer
I'm not here. You're just imagining things.
Posts: 485
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Post by StodgyAyatollah on Jun 2, 2024 5:07:18 GMT -5
I feel like Ancient Aliens is very unfair in terms of balance and difficulty even on HMP, though I like its visual style. Have you played intergalactic xenology? I remember it having a similar aesthetic and being a fairly easy play. It's been a long time since I played it though.
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Post by lunchlunch on Jun 2, 2024 20:52:25 GMT -5
Indeed. My main motivation though is the vistas. I hear that they're quite good and even spectacular after a huge fight (or during the opening of a huge fight). But I wonder if it's worth it. I'll have to decide as I get deeper if it is. You're right that it is a slog, lots of deaths. Tbh you can NoMo all of Sunder 2009 and part of 2019 and you won't have a much weaker experience, combat is very rudimentary: just imagine pumping ammo into hit point walls for minutes. Map18 onward is imo where combat is worth suffering through, where finally I_G got a good grasp of Boom tech. This is pure buffoonery. Sure, there are at least a couple arenas in each map that only serve to look cool without a ton of thought put into the combat puzzle (my least favorite are boring sections where you're just supposed to camp a corner) but these are generally the exceptions. There are so many unique setups and tricky fights in Sunder. There are also grindy sections, yes, but these generally serve as interludes between two more sophisticated fights. To dismiss these fights is to throw the baby out with the bathwater.
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Post by thelokk on Jun 3, 2024 1:37:13 GMT -5
Tbh you can NoMo all of Sunder 2009 and part of 2019 and you won't have a much weaker experience, combat is very rudimentary: just imagine pumping ammo into hit point walls for minutes. Map18 onward is imo where combat is worth suffering through, where finally I_G got a good grasp of Boom tech. This is pure buffoonery. Sure, there are at least a couple arenas in each map that only serve to look cool without a ton of thought put into the combat puzzle (my least favorite are boring sections where you're just supposed to camp a corner) but these are generally the exceptions. There are so many unique setups and tricky fights in Sunder. There are also grindy sections, yes, but these generally serve as interludes between two more sophisticated fights. To dismiss these fights is to throw the baby out with the bathwater. To each one their own. Also don't forget your meds.
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Post by lunchlunch on Jun 3, 2024 2:41:34 GMT -5
thelokk You're mad because I used the word "buffoonery?" It's literally the silliest nonoffensive word. But thanks, I'll go take my 5mg of Buspirone, surely that'll make me think twice about disagreeing with you politely over a video game.
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E.M.
Doomer
Autism is my superpower
Posts: 83
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Post by E.M. on Jun 3, 2024 9:39:28 GMT -5
MyHouse.wad. It got a lot of attention after it was released. I watched gameplay footage of it and was not impressed. It rehashes the tired creepypasta trope of, "Oh, here's this mod my friend made before he died and it seems innocent at first but then it becomes all spoopy, ooooohhh."
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,251
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Post by SilverMiner on Jun 3, 2024 9:44:16 GMT -5
Ha, already forgot that one. And didn't play
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