ShiroiAkuma
Doomer
Great detective knows best
Posts: 46
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Post by ShiroiAkuma on Mar 31, 2024 10:07:23 GMT -5
Vogel im Käfig Port - tested with DSDA-Doom 0.26.2, Nugget Doom 2.1.0, Doom Retro 5.1.0, GZDoom 4.8 Complevel - MBF21 Iwad - doom2.wad Number of maps - 1 Jump and crouch are not allowed There is replaced graphics in wad, so mods are not recommended Story: There are ocassional demons attacks on humans that happening accross the planet, but no massive invasion. ████████████ heard some rumors about cult named ████████████ in the city of ████████████, whose actions possibly causing demons to attack. ████████████ send you to this city in order to investigate and prevent cult activity. Screenshots: Link to Endoom Mapping Contest 2024 map archive www.doomworld.com/forum/topic/144151-release-endoom-mapping-contest-2024-sixteen-awesome-levels-archive/Download link. Updated 14.05.24
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RastaManGames
Doomer
The taste of injustice is painfully disgusting. It tastes bitter and rotten.
Posts: 183
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Post by RastaManGames on Mar 31, 2024 13:19:51 GMT -5
I was secret tester for this one and I must say that this is really wonderful experience. If you want to be immersed into horrendous (in the terms of amtosphere) story with unexpected ending - then this is for you. I've never experienced something like that for years and even on "TroonWorld" there is almost none projects with astonishing quality and decent storytelling on such good levels as this. This is gonna be your personal ~60 minutes of pleasuring paradise, my fellow Doomer-comrade. If this wasn't convincing enough - then I don't know what you are doing in "Doom" community.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 4, 2024 19:31:59 GMT -5
cool map, your output in general is in the upper echelon of the long form adventuring style. though i liked some stuff in irregular entropy and 30 years of doom more, but that's just personal preference what am i doing in the doom community? idk, if there's on average one mapset per month other than dbps i actually like i'd consider that to be a decent run, so far i'm barely breaking even. too much modern arena slaughter schitzo slop overall. after clearing the backlog it's either go full timeofdeath style crazy with 90s maps, learn mapping yourself or play games other than doom. i might get into boozing instead
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kvsari
Doomer
I like mapping.
Posts: 327
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Post by kvsari on Apr 5, 2024 6:09:16 GMT -5
Unexpected ending indeed. The city sections remind me of Silent Hill on the old PlayStation. My favourite part was the park battle to get the red key. You did a good job of making regular imps seem strange and frightening. I also found your detailing to be consistent which I think would have been quite difficult to maintain at the high level this map has it at; good work. I especially appreciate the small silent areas between rooms; most impressive was the elevator corridor to the shop with cell charge packs and its blocked off staircase fading into the darkness. An enjoyable bit of storytelling, thank you.
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ShiroiAkuma
Doomer
Great detective knows best
Posts: 46
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Post by ShiroiAkuma on Apr 5, 2024 8:49:59 GMT -5
Thanks for playing, guys! I'm glad, that you're enjoyed my work. That means a lot to me ^^
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Lobo
Doomer
Posts: 594
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Post by Lobo on Apr 14, 2024 5:00:37 GMT -5
Loved it, very moody atmosphere. The detailing was excellent. Liked the little stuff like flushable toilets and even a mini-elevator for wheelchairs!
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ShiroiAkuma
Doomer
Great detective knows best
Posts: 46
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Post by ShiroiAkuma on Apr 14, 2024 5:59:03 GMT -5
Thanks for playing, Lobo! You're the first, who noticed mini-elevator for wheelchairs
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ShiroiAkuma
Doomer
Great detective knows best
Posts: 46
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Post by ShiroiAkuma on Apr 30, 2024 7:28:13 GMT -5
Updated wad: fixed wrong offsets on cyberdemon sprites (thanks to Serious_Mood for showing me this issue <3)
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ShiroiAkuma
Doomer
Great detective knows best
Posts: 46
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Post by ShiroiAkuma on May 14, 2024 15:08:09 GMT -5
Made some fixes and updated wad in first post
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