SilverMiner
You're trying to say you like DOS better than me, right?
The code isn't free if one can't close it
Posts: 1,066
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Post by SilverMiner on Jan 28, 2023 11:51:47 GMT -5
To post images (never worked for animated gifs for me) I use imgbb.com
Select a reasonable bunch or one of your images and drag'n'drop there Upload, get 'HTML full linked' Usually I clean up links in notepad, but when there's a load of them, I set up an excel for that purpose Result:
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WELL-ENDOWED AFRICAN
this post is a lie about my bodily proportions
Major Arlene obsessed, 100% verified freakazoid. AKA bzzrak
Posts: 2,313
Member is Online
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Post by WELL-ENDOWED AFRICAN on Jan 28, 2023 12:12:12 GMT -5
I can't believe Excel translates formula names when it's set to Russian. Cool
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Post by hex11 on Jan 28, 2023 20:09:03 GMT -5
Nice screens, is that a vanilla level? And yeah that's an ambiguous term, but to me it just implies 1990's DOS Doom and the tools that supported it (including dehacked). I guess it would be cooler if your spreadsheet made Doom levels.
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SilverMiner
You're trying to say you like DOS better than me, right?
The code isn't free if one can't close it
Posts: 1,066
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Post by SilverMiner on Jan 29, 2023 2:15:41 GMT -5
Nice screens, is that a vanilla level? And yeah that's an ambiguous term, but to me it just implies 1990's DOS Doom and the tools that supported it (including dehacked). I guess it would be cooler if your spreadsheet made Doom levels. Thanks! These levels are pure vanilla and even could run with vanilla plutonia exe (with some bytes edited to accomodate custom level names and and ashwall switch SW1,2ASH), but iirc due to my misknowledge of nodebuilders this time at some point I started getting segfault errors, and the wad got 100% compatible with chocolate doom, but not vanilla doom itself. At some point before that, I had fucked up texture lump so badly that Gzdoom (1.8.2 iirc) had been refusing to run it, but vanilla, choco and prboom plus didn't mind.
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