40oz
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Post by 40oz on Dec 12, 2022 11:34:12 GMT -5
my partner and I made a minecraft world together so we could kinda teach ourselves to play so it would be easier to survive playing it with her daughter, who is a minecraft superfan: who also doesnt know how to play (correctly) other than coaching me on a bunch of scattered fun facts shes learned.
My verdict is that the game is addicting, but not always enjoyable, often with the dread of being unsatisfied and unprepared with every situation im in.
Minecraft its remarkably directionless. Its easy to get surrounded by a ton of shit to do but hard to commit to doing any of them. Its very easy to get sidetracked with charting unexplored areas, going into procedurally generated cave networks, farming, trading with villagers, building houses, and having to arbitrarily stop those things your doing to fight the monsters that come out at night every fucking night.
I see-saw by making the same two mistakes every time i leave my home; overpacking my inventory with trash i dont need and then needing to return to a chest to soon to dump off my stuff, or accidentally dropping off stuff i didnt know i was going to need and being unprepared for the next thing that looks fun to do.
Also travelling just takes too fucking long. i found a village i thought was really cool but my inventory was too stuffed to take all the cool stuff i wanted to steal and then when i eventually found my way home i forgot how to get their on the first place. I still havent found this stupid town.
ive played this game in long 4-6 hour blocks and every hour i play i realize that im doing things in the slowest, most arduous, and time-wastefullest way possible.
i dont like this game but as im writing this i feel like going back in to optimize one of the many processes. Maybe i could find a bigger plot of land to farm on. Maybe i could build a house closer to the cave. How did this stupid game convince me to care?
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SilverMiner
You're trying to say you like DOS better than me, right?
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Post by SilverMiner on Dec 12, 2022 16:58:20 GMT -5
How did this stupid game convince me to care? It's a thirst for creativity (I would like to satisfy this need in the material world, but for some reason I can't). I can't think of a game right now that is more likely to provide the player the opportunity to play in an open and almost completely terraformable world. I wish that one day I could make my own versions of the aether mod and the twilight forest, or even a Minecraft 1.4.7 or 1.5.2 build with hardcoded mods inside. The Twilight Forest provided me freaking loads of nonlinear adventures. Being able to put a block anywhere, in particular pouring a bucket of water or lava on enemies is pretty damn cool. The most interesting part was to ascend the tower of the Ur-Ghast. There were a lot of interesting traps, and a lot of options to get past or destroy them. For example there were like blaze spawners, and since they're vulnerable to snowballs and water, I just poured water at them(one barely can do the trick in vanilla, since blazes rarely reach the surface and water vaporizes in hell). Or one can just build a pillar high in the sky and overcome a number of traps and puzzles, thus getting to the Ur-Ghast faster. The gameplay in Minecraft is simply much richer than, in particular, Doom, and also richer than some equivalent of that in real life, hence the strong game addiction. I remember almost every one of my worlds, which will soon be ten or eleven years old
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SilverMiner
You're trying to say you like DOS better than me, right?
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Post by SilverMiner on Dec 12, 2022 17:23:13 GMT -5
ive played this game in long 4-6 hour blocks and every hour i play i realize that im doing things in the slowest, most arduous, and time-wastefullest way possible. Before 2016 I played this game very intensely due to a huge excess of free time I had then (Now I see that time just goes by very quickly, and that alone is already scary). But certain aspects of the game, and my unability to understand how to make mods to make fix some minor quirks that I'd like to change, bored me and I eventually stopped playing it. For some reason I got deeper into Doom cuz I just understand it better, I even know how to compile some DOS source ports and thus I feel god of the game. I played Terraria recently, that's cuz there I'm able to hack the exe ( the main thing is, I know that I can, cuz I did once) in order to make some old bugs working and play the game the way I want, and not the way these freaky devs want me to play it. (in like 2020 there was Terraria 1.4 update, where all the bugs I exploited were fixed, the cool items those added to the nonlinearity were nerfed and such) I don't play games where I can't feel like god of it. I can't mod Minecraft to make it satisfy my gameplay needs. So I don't play it. sigh
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40oz
diRTbAg
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Post by 40oz on Dec 13, 2022 14:27:25 GMT -5
Ah that sucks about updates overcorrecting your homemade patches. That's one of the things that kinda sucks about code, when work you put into it gets overwritten. Having the ability to customize your game the way you like to play it is pretty important.
I'm still pretty new to minecraft, and I don't know what minecraft used to be like to use as a reference point. I've also only been playing in Survival mode with an infinitely generating world. Not sure if this is coloring my experience. The villages I've found are extremely far apart, and the procedurally generated terrain is cool, but rarely distinguishable enough to find landmarks unless I build them myself. The caves are cool but often not very rewarding. So many monsters not enough interesting stuff to mine (or too much of the same stuff)
I've recently started finding villagers to trade with. The farmers want 26 potatoes for a single emerald. It takes so fucking long to grow that many potatoes! I've been doing it though. And trading with the other types of villagers. Not too hard to get rotten flesh from zombie killings to the cleric villager.
I've accumulated a few hundred emeralds so far. Idk what to do with them now that I have them. The travelling nomads with the llamas want an emerald for 1 melon seeds, or an ice block. Fuck you asshole, what a ripoff!
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Post by optimus on Dec 14, 2022 10:35:12 GMT -5
First time I tried to play, I would just destroy ground, collect stuff, place blocks. Also the things people told you never to do: try to jump over and build tall pillar. Try to dig down straight. Then I thought "Is that all?"
Much later I accidentally watched some starters videos, it was well presented, showed that you can actually craft stuff (but there is no hint in the game, you have to try random things). Just the basic stuff, to build more tools, better materials, melt gold, etc.. I got a bit more hooked back then. I would observe an area, and imagine "Up there in the cliff is where I want to build my base, but if I build a boat I can go in that island and build my second base" and I would build some rooms, maybe dig underground tunnels to connect different places, and build the essential toolsed and chests to store stuff. So it became a bit like a sequence of goals. That's important for games like that. To think "Now I have to build this, then I can build that".
Meanwhile, I started loving the zen feeling, ambient music and atmosphere of the game. There is a soft lighting that permiates the rooms you build, the underground caves, if you place a torch, etc.. and at night you try to defend the place. It's also a bit of survival and exploration, and trying to build/improve your base home.
Then I totally forgot about the game. I was busy with other stuff. Now if I come back there is an M$ craft and the old Java craft. I don't even know where to jump into. It's a zen feeling game but needs lots of time.
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SilverMiner
You're trying to say you like DOS better than me, right?
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Post by SilverMiner on Dec 14, 2022 16:19:31 GMT -5
I've accumulated a few hundred emeralds so far. Idk what to do with them now that I have them. The travelling nomads with the llamas want an emerald for 1 melon seeds, or an ice block. Fuck you asshole, what a ripoff! These items were extremely rare for a long time iirc (from beta 1.8 to the 1.14 (for 10 years?) I never found a melon in a vanilla survival, though I knew the rumor from minecraft wiki that these should've been generated in like plains biome. The seeds I could find only in the chests of mossy treasure rooms underground, but never grew them in vanilla) Now melons are quite common, but the nomads' pockets somehow resemble the old resource balance of the game. It's a bit of a joy. The ice blocks should be obtainable via pickaxe with silk touch enchantment. The main purpose for me it served was to place these in hell to melt it to water. But in like 2012 the water no longer could be got from ice in hell. So I think it's useless now, but maybe not, I dunno. Personally I traded with villagers even more as rare as I could find a village. In a vanilla survival, probably never did
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