Deleted
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Post by Deleted on Dec 3, 2022 14:50:03 GMT -5
So in recent history, I've been told I am a pile of garbage in the form of a human being who makes shitty mods.
This wasn't previously my experience, but maybe I've lost my touch I guess.
Funny thing is, when I started modding Doom I was inspired by the failure of Aliens: Colonial Marines (2013). I wanted to create a good aliens game.
It seemed like I achieved that with Aliens: the Ultimate Doom, Aliens (TC) 2017, Aliens: Trilogy (TC), Aliens: the Ultimate Doom SE, and quasi-vicariously through Payload's Aliens: Eradication.
But it all seemed to come full circle, when I lead the creation of an apparently terrible Aliens-related mod called DPB48.
Putting that behind me, I was contemplating if I should even bother making anything new.
Sometimes I think about concepts that would be cool to implement into a mod. But frankly, I am deterred from the endeavor because of the previous fiasco. I am not sure if it is actually worth my time.
What do you think?
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Post by dr_st on Dec 3, 2022 15:20:18 GMT -5
Look, I never played any of your mods and it's unlikely I ever will. I don't have time to play everything that comes out, and Aliens have not really been my favorite thing im games (although the movies were enjoyable).
But, honestly, if you like what you do - would you really give up because of one allegedly bad project? Maybe you're just a bit tired / burnt out? Take some time off and come back to it if you feel like it.
It's not your job, you don't owe it to anyone. Do what's fun for you, and chances are - there will be others who appreciate it.
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Post by JadingTsunami on Dec 3, 2022 15:34:52 GMT -5
Maybe ask a different question: What would make it worth your time?
What is most important to you? Why?
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,343
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Post by SilverMiner on Dec 3, 2022 16:29:32 GMT -5
dbp48 is coherent STYLE I make doom things to raise my mood a bit each time I see that somebody plays what I've made. I'm used to escape from reality this way.
It gives a feel that I make creative things and not like waste my time while I live without my social and economical growth. Might explain that later, gotta go sleep lol
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Lobo
Doomer
Posts: 594
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Post by Lobo on Dec 4, 2022 11:31:19 GMT -5
I think the doom scene is saturated with too many mods, so people dont actually play them that much. It's a bit like TV series: there are so many to choose from that you get tired just thinking about even watching anything.
Hands up how many people played my Aliens mod? Exactly.
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Post by ketmar on Dec 4, 2022 11:41:51 GMT -5
Hands up how many people played my Aliens mod? i did! ;-)
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Lobo
Doomer
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Post by Lobo on Dec 4, 2022 12:26:04 GMT -5
Did you finish it? If so, that makes 2 of us 😂
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40oz
diRTbAg
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Post by 40oz on Dec 4, 2022 14:03:02 GMT -5
But it all seemed to come full circle, when I lead the creation of an apparently terrible Aliens-related mod called DPB48. Putting that behind me, I was contemplating if I should even bother making anything new. When i read your posts like this it makes me feel like i set you up to experience all this self-doubt. Your aliens TC projects are really good, but DBP has a different fanbase with limited crossover. Theres people who still like classic doom, and theres other people who see it as a baseline engine to build entirely new games with. I think your Aliens TC really resonates with people who want new indie-style shooter games based on the Doom engine, and the people who like the past 47 DBPs really just wanted classic doom with good maps in it because thats what it has been for that many iterations. So people who thought they were getting what they expected from the DBP brand name were not cool with what came out of it. I dont think that makes you less of a creator. Did you have a good reputation with everyone when you made Aliens TC? If what you make is cool then people will play it. The works speaks for itself. The part i feel shitty about is that I didnt know you were going to experience such adversity both during and after the project. I didnt know some of the people ive been working with on these projects were such shit-asses. I havent experienced them being shitty like that to me up to that point and it tells me that their respect for me (if we can call it that) is extremely conditional. It makes my working relationship with many of these people very uncomfortable. I feel lucky that it hadnt happened to me but gutted that you got thrown under the bus so bad that you had to spend most of the month fighting off all the people arguing with you, and pretty much losing a bunch of DBP's usual support. There was just no way the project was gonna go anywhere when so many people were using the thread to clown on you and effectively discourage others from being a part of it.
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,343
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Post by SilverMiner on Dec 4, 2022 15:54:25 GMT -5
I think the doom scene is saturated with too many mods, so people dont actually play them that much. So doom modders should reach a wider audience, not like just doomworld and other strict doom forums. Sometimes I think that moddb seems like a place where one can be sure his mod is gonna be played if it's attractive to people. There's a lot of not enjoyable mods, so quality ones would probably be sticking out high enough. offtop: in particular, I'd expect that if every dbp was be posted at moddb, we'd get more mappers here.
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Post by ketmar on Dec 4, 2022 16:06:16 GMT -5
ok, you won, i didn't finished it. ;-) but you're in a good company, i'm mostly not finishing anything these days. p.s.: btw, DPB48 was fun. but 40oz is right, it was something i didn't expected from DBP project. and tbh, i don't think that many people will participate (and it's not a good idea, i believe), but i often want to see two DBPs: one with strictly limit-removing maps, and one where any kind of weird mod creativity is not only allwed, but encouraged,
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MegaPancakeStrategist
You're trying to say you like DOS better than me, right?
IF YOU ARE READING THIS YOUR MAP NEEDS MORE LIGHTING VARIATION
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Post by MegaPancakeStrategist on Dec 4, 2022 16:38:26 GMT -5
Hands up how many people played my Aliens mod? Exactly. I also played and finished it! @kontrakommando if there's a cool Doom idea you want to do and still want to do it then go ahead SilverMiner oh yeah I forgot about that uploading DBPs on ModDB thing. It's still a good idea to do that and I remember noting what DBPs weren't on moddb when this was discussed back whenever. afaik iirc the only one past the ol' DBKrew on there is DBP37 brb uploading amorphous euphoria40oz your drama queening is a self-fulfilling prophecy
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xeepeep
Banned
Forever
Posts: 2,338
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Post by xeepeep on Dec 5, 2022 11:06:20 GMT -5
Kontra you are so fucking pathetic. I really don't have a more respectful way of saying, despite all my attempts to come up with one. I wish I had as little self-awareness as you. You're 40 years old vagueposting trying to make us feel bad for calling out your immature ass half a year ago. A message from the guy that announces on here every time he shaves his asshole - grow the fuck up. Or get off whatever drugs you're on - that seems like the more applicable advice.
Nobody gives a shit whether you continue to make your shitty mods. If you want to - make them, if you don't - don't. That's the only thing that matters. You already know that and you aren't actually asking for our opinion, hence this post.
I last shaved my asshole November 11th.
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Deleted
Deleted Member
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Post by Deleted on Dec 5, 2022 13:14:14 GMT -5
Xeep, could you elaborate what exactly is your contribution to this community, other than being a clown?
You have to see where the criticism is coming from, after all.
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Deleted
Deleted Member
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Post by Deleted on Dec 5, 2022 13:18:09 GMT -5
One thing that's good that came from all of this fiasco was a culling of the flock. Ultimately, DBP48 lead to some bans, people leaving, and revelations of agendas. Ultimately, it was a good thing. DBP48 is like Eazy-E, it's identity by itself causes violence. Xeep, you're a simple man, so I don't take your words to heart. 40oz it led to showing you what others thought. I also showed that some people had plans to usurp this place.
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Deleted
Deleted Member
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Post by Deleted on Dec 5, 2022 13:26:24 GMT -5
ok, you won, i didn't finished it. ;-) but you're in a good company, i'm mostly not finishing anything these days. p.s.: btw, DPB48 was fun. but 40oz is right, it was something i didn't expected from DBP project. and tbh, i don't think that many people will participate (and it's not a good idea, i believe), but i often want to see two DBPs: one with strictly limit-removing maps, and one where any kind of weird mod creativity is not only allwed, but encouraged, I think that's fair.
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Deleted
Deleted Member
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Post by Deleted on Dec 5, 2022 13:31:46 GMT -5
But it all seemed to come full circle, when I lead the creation of an apparently terrible Aliens-related mod called DPB48. Putting that behind me, I was contemplating if I should even bother making anything new. When i read your posts like this it makes me feel like i set you up to experience all this self-doubt. Your aliens TC projects are really good, but DBP has a different fanbase with limited crossover. Theres people who still like classic doom, and theres other people who see it as a baseline engine to build entirely new games with. I think your Aliens TC really resonates with people who want new indie-style shooter games based on the Doom engine, and the people who like the past 47 DBPs really just wanted classic doom with good maps in it because thats what it has been for that many iterations. So people who thought they were getting what they expected from the DBP brand name were not cool with what came out of it. I dont think that makes you less of a creator. Did you have a good reputation with everyone when you made Aliens TC? If what you make is cool then people will play it. The works speaks for itself. The part i feel shitty about is that I didnt know you were going to experience such adversity both during and after the project. I didnt know some of the people ive been working with on these projects were such shit-asses. I havent experienced them being shitty like that to me up to that point and it tells me that their respect for me (if we can call it that) is extremely conditional. It makes my working relationship with many of these people very uncomfortable. I feel lucky that it hadnt happened to me but gutted that you got thrown under the bus so bad that you had to spend most of the month fighting off all the people arguing with you, and pretty much losing a bunch of DBP's usual support. There was just no way the project was gonna go anywhere when so many people were using the thread to clown on you and effectively discourage others from being a part of it. I think having no filter in my responses was also not helpful. calling people cocksuckers, retards, degenerate freaks, and what not. It started off with experimenting how far I could go with that approach. I remember calling someone a "fucking cocksucker", which initially was welcomed with some hehs. But after the 2nd or 3rd time, everyone starting getting mad at me. Btw, It's all good. I think it has more to do with a conforming mass mobilization of autistic response to noxious stimuli.
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xeepeep
Banned
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Posts: 2,338
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Post by xeepeep on Dec 5, 2022 13:59:36 GMT -5
Xeep, could you elaborate what exactly is your contribution to this community, other than being a clown? I don't see how is that relevant to you being a manchild. But I hosted the first Doomer Boards community effort, had a minor role in the best total conversion in the last 10-15 years, contributed to a fair number of community and speedmap projects, led one for a while until I got banned from doomworld, developed an authentic mapping style and made a few maps in it, discovered a new vanilla editing trick. Did you think I'm here just to post about my anus or something?
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Deleted
Deleted Member
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Post by Deleted on Dec 5, 2022 14:13:27 GMT -5
Xeep, could you elaborate what exactly is your contribution to this community, other than being a clown? I don't see how is that relevant to you being a manchild. But I hosted the first Doomer Boards community effort, had a minor role in the best total conversion in the last 10-15 years, contributed to a fair number of community and speedmap projects, led one for a while until I got banned from doomworld, developed an authentic mapping style and made a few maps in it, discovered a new vanilla editing trick. Did you think I'm here just to post about my anus or something? Come on dude, this doesn't make you a manchild?: I hosted the first Doomer Boards community effort, had a minor role in the best total conversion in the last 10-15 years, contributed to a fair number of community and speedmap projects, led one for a while until I got banned from doomworld, developed an authentic mapping style and made a few maps in it, discovered a new vanilla editing trick. Did you think I'm here just to post about my anus or something?
I think everyone here, by virtue of the fact of being a part of this community is somewhat of a manchild. I've already checked all of the boxes that society deems as being a mature and responsible adult for people my age. So I don't have any shame or regrets in my life. But in all honesty, I didn't even know you did any of that because 99% of the time you are shitposting. Also, best total conversion in the last 10-15 years? Which one is that? Because last time I checked I played a major role in one too.
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Deleted
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Post by Deleted on Dec 5, 2022 14:17:12 GMT -5
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Post by killerratte on Dec 5, 2022 14:35:42 GMT -5
The only mod that actually matters is Corruption Cards. Nothing will ever top that one.
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,343
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Post by SilverMiner on Dec 5, 2022 14:38:05 GMT -5
Xeep, could you elaborate what exactly is your contribution to this community, other than being a clown? I don't see how is that relevant to you being a manchild. But I hosted the first Doomer Boards community effort, had a minor role in the best total conversion in the last 10-15 years, contributed to a fair number of community and speedmap projects, led one for a while until I got banned from doomworld, developed an authentic mapping style and made a few maps in it, discovered a new vanilla editing trick. Did you think I'm here just to post about my anus or something? What the vanilla trick, by the way?
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xeepeep
Banned
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Posts: 2,338
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Post by xeepeep on Dec 5, 2022 14:40:14 GMT -5
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Deleted
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Post by Deleted on Dec 5, 2022 14:47:29 GMT -5
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,343
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Post by SilverMiner on Dec 5, 2022 14:51:42 GMT -5
Ha, it was you, I saw that post years ago, and remember that tag 999 to these days (I remember I succeeded making a horizon in a zimmer1 box, not sure any such horizon exists in my 2017-2018 maps tho)
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xeepeep
Banned
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Post by xeepeep on Dec 5, 2022 15:00:54 GMT -5
I'm glad you like it Unlike things like Linguortals, my trick is actually usable in real maps... except that no ports support it. I can't be arsed to "lobby" for it either, and at this point they'd probably dismiss me with my trick as another Nazi from doomer boards anyway. What you CAN do to make more ports render it: simply assign line action 337 to the linedef -- that's ZDoom's horizon action. Vanilla Doom won't mind. So it's an interesting situation: a feature supported by vanilla/Chocolate Doom and ZDoom, but nothing in between
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