|
Post by lunchlunch on Aug 18, 2022 16:01:21 GMT -5
Hopscotch contains twenty mini-maps, each containing a short platforming/puzzle challenge. Maybe I'll make more maps at a later date but right now I'm all out of ideas and don't want to rehash any scenarios. MBF21 format, software rendering recommended. DOWNLOAD HopscotchRC1.1.zip-fixed cheese in MAP14
|
|
MegaPancakeStrategist
You're trying to say you like DOS better than me, right?
IF YOU ARE READING THIS YOUR MAP NEEDS MORE LIGHTING VARIATION
Posts: 1,011
|
Post by MegaPancakeStrategist on Aug 18, 2022 17:49:53 GMT -5
Great! A fun distraction indeed. Though it seems like this is supposed to be played on easy mode since on UV I just die when I shoot with enough force on MAP05. I skipped MAP07 since I'm just too slow. Also in MAP14 you can trigger the lower switch by just shooting above it which made it quite easy. Besides fun casual platforming I thought MAP16 and MAP19 were pretty neato! I enjoy testing my luck as I try running past incoming cyberdemon missiles as efficiently as I can, as well as rushing past the exploding barrel chains and timely crushers in their respective maps.
|
|
matador
You're trying to say you like DOS better than me, right?
I feel asleep.
Posts: 1,190
|
Post by matador on Aug 18, 2022 18:14:03 GMT -5
Great! A fun distraction indeed. Though it seems like this is supposed to be played on easy mode since on UV I just die when I shoot with enough force on MAP05. You have to step back a bit so you don't get the full blast of the SSG. Played on HMP and was able to beat it that way.
|
|
MegaPancakeStrategist
You're trying to say you like DOS better than me, right?
IF YOU ARE READING THIS YOUR MAP NEEDS MORE LIGHTING VARIATION
Posts: 1,011
|
Post by MegaPancakeStrategist on Aug 18, 2022 18:17:13 GMT -5
Great! A fun distraction indeed. Though it seems like this is supposed to be played on easy mode since on UV I just die when I shoot with enough force on MAP05. You have to step back a bit so you don't get the full blast of the SSG. Played on HMP and was able to beat it that way. What the heck I did it just now that way (shooting from about as far as I could) and it was super easy then. Thank you lol
|
|
|
Post by lunchlunch on Aug 18, 2022 23:03:43 GMT -5
matadorMegaPancakeStrategistThanks for playing, guys! There's actually no difficulties implemented since the challenges mainly come down to platforming and there's not really any obvious ways to make it easier or harder. I always forget that you can shoot above switches to trigger them, that's annoying, I think I'll stick an invisible wall hanging from the ceiling there that doesn't let you cheese it. In MAP05 (and MAP18) there's actually markings on the ground showing you where to stand, but if it's not obvious, I might have to use a more conspicuous FLAT there.
|
|