2mappers2guns: An Anarchy Community Project (DB Edition)
Jun 21, 2022 7:29:33 GMT -5
Post by roebloz on Jun 21, 2022 7:29:33 GMT -5
Alright so uh, a bit of context for the reason this is a "DB Edition": I was trying to make this on DW, but the two threads I've made got locked and they've temporarily suspended me for 2 weeks and told me to fuck off. So, let's do it here.
Welcome to my very first Doom 2 community project! "So, what will the gimmick be this time?" you may be asking yourself if you didn't get it from the title alone.
So 2 years ago when we were Knee-Deep in COVID, AtticTelephone on Doomworld made his own community project, Doom -1, where the concept was that everyone could edit a single map and build it overtime. It eventually led to a full 35-level megawad, and an almost 2 year long bugfixing period. And well, this is going to be very similar to this. But, with some slight differences. First of all, one map only, I don't want to have to manage 32 different maps. In fact, I am
NOT going to be managing this very much? Why, and how? Well, if you guys have ever played Minecraft (You know, the bestselling video game of all time)
you may be familiar with the concept of anarchy servers like 2b2t, where you can do almost whatever you want. And well, this is the same concept, but
for Doom.
So welcome, to The Oldest Anarchy Community Projecton Doomworld in Doom, 2mappers2guns. (I'm pretty sure we're the first to do this?)
What are the rules? None. You can build, grief, steal, whatever you want. The goal here, is to see what happens if we all come together to make and
grief a single map.
Wellllll actually, there are going to be a few rules. Since Doom Mapping =/= to playing a Minecraft Anarchy Server, we need to have some since
theoretically you could just delete the whole map.
-Limit-removing targetting, no fancy BOOM or ZDoom features.
-No custom monsters/tampering with engine stuff (No Dehacked or Decorate)
-Only MAP01 should and shall exist.
-Custom textures and sprites are allowed, but don't put illegal/tasteless stuff obviously (Example: Real-life/extreme gore). Yes, if you want to grief, you can put advertizements,
ugly textures or weird stuff. If it's NSFW though, obviously, don't post screenshots of it in your updates on here since I'm pretty sure that's against the rules, and
you know, have a bit of restraint. Also no, monster sprites don't have to necessarily match, so if you want you could have an HDoom Baron that turns into a Cyber-Baron from Realm667,
for example.
-Speaking of griefing, you can't just like, completely delete everything someone made. If you want to grief something, you can spam Archviles/Lost Souls/Pain Elementals, change the
textures, add crushers, make the additions LOOK like they are ruins, etc. Also, you may NOT delete the player spawns, borders or the exit, or make said exit inaccessible. Basically,
it needs to be beatable. That doesn't mean it needs to be 100%-able or balanced in the slightest.
-Upload your new builds on Mediafire, Google Drive or something similar.
So 2 years ago when we were Knee-Deep in COVID, AtticTelephone on Doomworld made his own community project, Doom -1, where the concept was that everyone could edit a single map and build it overtime. It eventually led to a full 35-level megawad, and an almost 2 year long bugfixing period. And well, this is going to be very similar to this. But, with some slight differences. First of all, one map only, I don't want to have to manage 32 different maps. In fact, I am
NOT going to be managing this very much? Why, and how? Well, if you guys have ever played Minecraft (You know, the bestselling video game of all time)
you may be familiar with the concept of anarchy servers like 2b2t, where you can do almost whatever you want. And well, this is the same concept, but
for Doom.
So welcome, to The Oldest Anarchy Community Project
What are the rules? None. You can build, grief, steal, whatever you want. The goal here, is to see what happens if we all come together to make and
grief a single map.
Wellllll actually, there are going to be a few rules. Since Doom Mapping =/= to playing a Minecraft Anarchy Server, we need to have some since
theoretically you could just delete the whole map.
-Limit-removing targetting, no fancy BOOM or ZDoom features.
-No custom monsters/tampering with engine stuff (No Dehacked or Decorate)
-Only MAP01 should and shall exist.
-Custom textures and sprites are allowed, but don't put illegal/tasteless stuff obviously (Example: Real-life/extreme gore). Yes, if you want to grief, you can put advertizements,
ugly textures or weird stuff. If it's NSFW though, obviously, don't post screenshots of it in your updates on here since I'm pretty sure that's against the rules, and
you know, have a bit of restraint. Also no, monster sprites don't have to necessarily match, so if you want you could have an HDoom Baron that turns into a Cyber-Baron from Realm667,
for example.
-Speaking of griefing, you can't just like, completely delete everything someone made. If you want to grief something, you can spam Archviles/Lost Souls/Pain Elementals, change the
textures, add crushers, make the additions LOOK like they are ruins, etc. Also, you may NOT delete the player spawns, borders or the exit, or make said exit inaccessible. Basically,
it needs to be beatable. That doesn't mean it needs to be 100%-able or balanced in the slightest.
-Upload your new builds on Mediafire, Google Drive or something similar.
-NEW: When uploading you new builds, rename them to "2m2g_(Version)_(Yourname)" to avoid confusion. (Example: 2m2g_0016_TheLesha)
-You may not change sounds or music. I personally handle the titlepic and music.
-MAP02 is an intentional joke ending map, don't mind it.
-MAP02 is an intentional joke ending map, don't mind it.
If we manage to reach milestones like 50, 100, 666 and such edits, I will make special "release" versions that will be directly linked in this original post. Speaking of versions, the easiest way would be to reply saying you "reserve" the WAD, then you make your edits and release it. Just try to make short edits to avoid hogging the WAD for too long.
Anyway, sounds like a cataclysmic disaster waiting to happen? Hell yeah!!!
Ready, set, GRIEF!!!!!
Anyway, sounds like a cataclysmic disaster waiting to happen? Hell yeah!!!
Ready, set, GRIEF!!!!!
v0001 Download (Archive): www.mediafire.com/file/5i442c8j704a49r/2m2g_0001.wad/file
v0005 Download (Archive): www.mediafire.com/file/8gazidla358gt2r/2m2g_0005.wad/file
v0011 Download (Archive): www.mediafire.com/file/nyc9qxa1eqr89ba/2m2g_0011_HAUSEROEBLOZ.wad/file
v0050 Download (Archive): www.mediafire.com/file/qa0ky68okkpfun0/2m2g_0050_HAUSEROEBLOZ.wad/file
v0055 Download (SPOOKY HALLOWEEN ARCHIVE!!!): www.mediafire.com/file/08dku16cyr50qhp/2m2g_0055_pakman2600.wad/file
Original Titlepic (v0001-v0010)
Classic "Popbob Tower" Titlepic (v0011-v0050)
Current Titlepic (v0051-v????)