40oz
diRTbAg
Posts: 6,108
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Post by 40oz on Apr 10, 2022 19:43:45 GMT -5
Not that anyone asked for this, but I made a batch script that will output a dehacked patch that shuffles Doom 2's music to random mapslots. I also made one that includes Doom 1 music too, to make something plutonia-style. (only if you load the doom1mus.wad file that's included) good for vanilla megawads with no music.
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Post by JadingTsunami on Apr 10, 2022 20:15:31 GMT -5
Neat idea. If there is general interest, I could write something that would do this for the contents of a /music/ folder and inject the results into the WAD. This way you could supply any music you like, maybe even OGG or MP3.
It would need to be run on the target WAD before you launch the game of course.
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Post by mayhemicdestrvctor on Apr 10, 2022 20:19:42 GMT -5
that sounds awesome , can you please do the one that appl9ies any music i like ?
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Apr 10, 2022 21:12:36 GMT -5
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Post by mayhemicdestrvctor on Apr 11, 2022 6:14:47 GMT -5
ok
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Post by ketmar on Apr 11, 2022 14:53:39 GMT -5
i once wrote this utility for somebody from DW. readme: usage: muzzer.exe -o outfile.wad config.rc middir
example: muzzer.exe -o d2metal.wad d2.rc metal_jukebox
GNU/Linux users can run it with Wine. the source is in the archive too, but you need the full k8vavoom setup and some knowledge of internal k8vavoom source tree to build it, so... it is there for a reference, i guess. ;-)
you can have any files in the directory, muzzer will use only those it detects as MUS or MID (it does signature detection, so extension doesn't matter).
also, subdirectories will be scanned too. what it does: it reads the list of music names (there are predefined config files for each D1 episode, and for D2, and you can create yours too), then scans the given directory and all its subdirs, automatically detects MUS and MID files, and creates a PWAD with random files from that directory (properly renamed). i.e. it can create PWAD with random music from your MUS/MIDI collection for you.
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josh
I'm too young to die
Posts: 4
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Post by josh on Apr 23, 2022 12:01:06 GMT -5
Neat idea. If there is general interest, I could write something that would do this for the contents of a /music/ folder and inject the results into the WAD. This way you could supply any music you like, maybe even OGG or MP3. It would need to be run on the target WAD before you launch the game of course. Could be cool too, but if I just want to listen to anything non-doom while playing, all I have to do is grab my Limp Bizkit CD and put it in the computer, play it via windows media player, and play doom with the music volume down...so this is something that's pretty easy to get the effect of without that. However it can be a neat idea to have it be part of the game, and have each song repeat for the level so that's the level theme. I actually recently re-made the doom 2 ost (and by that I mean I programmed new songs on the computer using samples I found online) and I plan to use that when I make my first WAD but I need help learning to actually figure out what I'm doing on doom builder before I can get something going.
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