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Post by mayhemicdestrvctor on Apr 2, 2022 1:51:35 GMT -5
hello. i have decided to take all my other VANILLA AND LIMIT REMOVING doom wads and stick them together into 1 wad because i noticed that every time when i start a new wad , i make like 2 or 3 or 4 maps and then i stop. but all of the wads i made have doom 1 style combat and gameplay and level design. so i have decided that i will put these levels togehter into 1 wad , with a order that fits the wads difficulty and gameplay and size well , and i will continue this wad as my big 20 map project. currently its got 20 maps and some textures from realm667 , and i also made a few textures myself and they re meant to make the wad look more bloody and more hellish. and i hope you will really enjoy this entire wad if you play it , and if you play it , please give me all feedback about the wad you want to give me. i woulkd be very happy to receive all feedback about this whole wad. here is the link to the wad ------------------------------------------------------------------------ !!!!!!!!!!!!!!!!!!!! HERE IS THE DOWN LOAD !!!!!!!!!!!!!!!!!! www.mediafire.com/file/ianq9vit4jrxvjw/WARSATAN.wad/file!!!!!!!!!!!!!!!!!!!! HERE IS THE DOWN LOAD !!!!!!!!!!!!!!!!!! ------------------------------------------------------------------------ you also can play this in brutal doom. i tested it and the game play works very well in brutal doom and its fun. i recommend it if thats ur thing. please down load the wad and play the wad , thanks very much it took me long to make this wad. but i am glad that i made the wad. it really was fun to make this wad. i hope i will continue the wad (: credit goes to my self for making the maps , and credits goes to realm667 for hosting the texture packs that i used. credit also goes to ultimate doom builder and slade because i used these programs to make it. ------------------------------------------------------------------------ HERE ARE SCREENSHOTS imgur.com/a/FXPEPox
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40oz
diRTbAg
Posts: 6,105
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Post by 40oz on Apr 2, 2022 6:56:02 GMT -5
Thats a cool idea mayhemicdestrvctor! 20 maps, wow! thats awesome. Youre a pretty talented mapper too.
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Post by mayhemicdestrvctor on Apr 2, 2022 9:41:35 GMT -5
thx , i am very glad and very proud that you think i am a pretty talanted mapper. okay so..... whats ur favorite map of this bunch of maps ??
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Gokuma
You're trying to say you like DOS better than me, right?
Resident DB English Teacher
Posts: 1,208
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Post by Gokuma on Apr 2, 2022 22:10:45 GMT -5
Nice maps! Good aesthetics, fast-paced action, and lots of opportunities to gib crowds with barrels and even put a hurting on the stronger enemies with them.
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Post by mayhemicdestrvctor on Apr 3, 2022 10:47:56 GMT -5
thanks , i am very happy you like the maps so much. yes i think using barrels is a really good thing especially when theres like 4 barrels or more because you can shoot the barrels with that to different places and you can aim at enemies whereever they stand and its just really cool that they added barrels in the game. i think thats why dom is so great. because many people uinderestimate the barrels but most people dont know how are wesome they are
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,342
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Post by SilverMiner on Apr 3, 2022 13:39:27 GMT -5
The switch on Map10 near exit doesn't work. Also there's a door with HOM
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Post by mayhemicdestrvctor on Apr 3, 2022 13:43:55 GMT -5
oh im sorry. you can noclip through that door and kill the enemies in the box , and then u can press the switch. and what is hom ??
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skyr
Doomer
pocket full of rocket fuel and pyramid stones
Posts: 264
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Post by skyr on Apr 3, 2022 13:54:40 GMT -5
These maps are fun! I haven't played them all yet, played 1 through 5 continious and then a few random maps just to check them out. The level design is good, small and action packed with great traps and like Gokuma said, great use of the barrels, I had a lot of fun with the barrels. The hellish levels reminded me a bit of Scythe 1's hell levels, which is always good. The only issue I had was was that sometimes the beginning is is a bit too hectic and the only way to get a weapon is to kill one of the 4 to 8 shotgunners that are there while you are getting surrounded by other demons. I am not saying it is bad to have a start where you have to fight for you weapons and your space, it does create for some fast-spaced action right before the beginning. But for some maps I just wished I had a better gun immediately from the beginning, but hey that's just my taste. You really do show you have a knack for compact fast-paced action maps, these were fun
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SilverMiner
You're trying to say you like DOS better than me, right?
Posts: 1,342
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Post by SilverMiner on Apr 3, 2022 14:15:06 GMT -5
It's a thing like this, in most cases caused by missing wall textures. you can noclip through that door and kill the enemies in the box I did so
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Post by mayhemicdestrvctor on Apr 3, 2022 14:20:04 GMT -5
thank for liking these maps so much. i also did not realize i was making the hell levels in the style of scythe. i have not played scythe , i played it a few times for like 5 minutes but i have not played more than like 2 or 3 levels of it i think. i just start to feel intensely bored for some reason and i dont know why , because the levels look good and they re fast and also challenging but i dont like them so much , and i am not sure why. so i was trying to make the hell levels look like sigil because thats what i like to play. also i made the beginnings like that because i always feel like when the player has only the pistol at the start of a level , it doesnt feel spicy enough . . . so i just make the starting with lots of small enemies and stuff , so that it feels just right to me.
and thank you very much to every one who plays the maps here and enjoys them so much. because i play my own wads sometimes too and i try to notice little or big things about it that kinda annoy me about my own map so i try to fix them , and so i will learn new things about it , and to make the maps very polished in terms of how the fights feel and how the levels look , and stuff like that , even if i am not very good at making levels look beautiful , i have no idea how to make them like that , thats probably why they look like a 90s wad but i also dont mind this style. but i still would try to make them better.
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Post by mayhemicdestrvctor on Apr 3, 2022 14:21:34 GMT -5
It's a thing like this, in most cases caused by missing wall textures. you can noclip through that door and kill the enemies in the box I did so oh. i am very sorry for that. i dont noitice missing textures most of the times so im really sorry. its really hard for me to find these places where some textures are invisible so i wonder how others always fix their own wads so quickly . . . . . i hope it did not annoy you , or make you very angry , because that would be unpleasnt and unenjoyable.
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skyr
Doomer
pocket full of rocket fuel and pyramid stones
Posts: 264
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Post by skyr on Apr 3, 2022 14:24:01 GMT -5
I do see the Sigil influence now that you mention it.
And if you think scythe is too boring perhaps start from map 20, maps 1 to 10 are really easy, map 11 - 20 is normal and map 21 - 29 are more difficult and map 30 is fucking hard.
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Post by mayhemicdestrvctor on Apr 3, 2022 14:25:46 GMT -5
oh. okay thank you for the idea. im going to try it but not today because i feel tired and i ate too much and i drank too much beer so i feel not only full to the stomach but also just drunk and that is really tiresome. so im not feeling like i could handle this. sorry
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