joe-ilya
Hey, Ron! Can we say 'fuck' in the game?
a simple word, a simple turd
Posts: 3,072
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Post by joe-ilya on Oct 19, 2021 17:28:37 GMT -5
3 planned episodes for MBF21, each episode containing 3 maps based on the Doom 2 music names (Running From Evil, The Healer Stalks, etc.). So far only one episode is finished. Download : Attachment Deleted
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Post by lunchlunch on Oct 25, 2021 2:45:50 GMT -5
This was a very experimental WAD, which I'm into. Lots of clever ideas. Great use of stock textures, you even managed to make a Wolfenstein texture look natural. There is that one custom texture that's featured heavily in MAP01 though, and I think that's the only non-stock texture in the entire WAD, why not just use entirely stock textures? MAP01's gimmick was fun, though the crusher kind of takes a while to kill the revenants, I wonder if there's a way to speed up their death. MAP02 had the most interesting environment. MAP03's gimmick was my favorite, I'm a sucker for wave-based combat, and the player-blocking lines were neat. I'd definitely play more maps like these when you get around to making later episodes. Didn't think to record an FDA for MAP01 but I did for the others. FDAs
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walterc
Doomer
Hell Knight Best Grill
Posts: 417
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Post by walterc on Nov 20, 2021 6:14:33 GMT -5
I thought you've used the stock music as well, but still looks amazing! Very good maps with a cool take on the music title. Fun stuff, played the first 2 maps but died on 3rd.
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