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Post by optimus on Apr 21, 2021 15:26:36 GMT -5
It's a strange phenomenon. I usually don't, else how would I ever be able to be so involved into playing and the community. But rarely it happens. Now,. I might have stop playing vidya overall for a while, I got motivated to do creative hobbies and other stuff, so I stop recording videos for my Bugothecat plays channel for some time. Now I go back to record a random WAD play, and I get motion sick in 40 minutes. I stop. I try today, I get motion sick. Wtf? Anyway,. maybe it's for the better that I don't play vidya right now. I am doing more creative and other stuff for a change. But I remember this happened before, being involved in playing Doom, then at a period of my life not playing vidya for a month or something, then when going back to Doom instamosick. I'll get used anyway... but tonight I feel like I wanna barf
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Post by dr_st on Apr 21, 2021 15:52:36 GMT -5
I don't. But I know a few people who do.
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Post by Deleted on Apr 21, 2021 23:22:39 GMT -5
Not with Doom, but with some early Wolfenstein-like games for web I did. Not on extreme level though. I think aspect ratio might be accountable - have you switched monitor, resolution or an engine you play Doom on?
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Post by Deleted on Apr 22, 2021 8:01:52 GMT -5
I remember when I first played Goldeneye for the N64, me and my cousin experienced massive headaches, after playing for hours. We also had some nausea. Eventually that had subsided after being exposed to the game after a good while.
I also experienced bad motion sickness from playing Alien: Isolation in VR. Turning is very hard to get used to.
Doom is actually very good in VR, because since the graphics are relatively basic, it is easy on the eyes.
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GRUG
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Post by GRUG on Apr 22, 2021 9:12:35 GMT -5
I have never had motion sickness while playing any video game.
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40oz
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Post by 40oz on Apr 22, 2021 9:44:56 GMT -5
i read in masters of doom that id software got waves of complaints about motion sickness when wolf3D came out. It doesn't look like they considered that when they made Doom as fast as it is. Have you had any changes in your diet, excercise or perhaps stopped or started a new medication?
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Post by optimus on Apr 22, 2021 12:01:46 GMT -5
i read in masters of doom that id software got waves of complaints about motion sickness when wolf3D came out. It doesn't look like they considered that when they made Doom as fast as it is. Have you had any changes in your diet, excercise or perhaps stopped or started a new medication? That's a good question, I wonder how diet plays a role in this. I did switch to a vegan diet for the month (I experiment with prep meals from a place, they had this menu and first time I ever tried to go full vegan, I think I'll go back to some meat when it's over as the vegan diet did make me feel more tired) and maybe that could have contributed too. I remember when a lot of people with OculusVR claimed, when they drink beer before then it's harder to get motion sick. It's interesting, the whole subject of motion sickness in games to me, and the biochemical/food connections. I kinda theorize that the amount of carbs could alter this. Although it's just personal observations. Another interesting thing, is experiences are vastly different, you can never pinpoint that one thing or one engine causes motion sickness the same way with everyone. For example, many claimed back in the time that games since Doom would cause motion sickness because they are more realistic. Yet, my experience is Wolfenstein 3D: horrible motion sick in 10 minutes (the way it slides through the walls when searching for secrets? perspective also?), Doom I was mostly fine, Half-Life 1/2 horrible (I was always horrible with these engines, although later I played other games with the source engine with ease, but I theorize when the Half-Life player slides there is an uneasy tilt in the camera). Some theorized brightness or perspective, they don't do much for me (ok, if perspective is horrible, it helps to up it). Just certain engines/games would do it for me and others not. But I mostly play a lot of FPS, I get the effect in few of them and then maybe I can get used to it sometimes. I know others who cannot play that genre at all because of having it worse.
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40oz
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Post by 40oz on Apr 22, 2021 12:23:02 GMT -5
optimus hehe half life has a way of making you feel horrible at it. I remember half life having very slippery physics and weird air control, and for some reason they ensure that pretty much every obstacle in the game you had to make very delicate jumps and movements with a fatal bottomless pit fall as the main adversary. I might be biased because I play doom all the time, but Doom mostly feels right to me except with impassable lines and that weird thing glide you can do. Wolf3D feels really unnatural with the start/stop movement of the game and how your slowest speed is like a cruise missile. I went vegetarian for 6 months a few years ago and I did get lazy with it. Around the last month i stopped making my usual vegetarian dishes and ate mostly bread and cheese. Towards the end I started feeling kinda nauseous before deciding to to eat chicken again. I don't remember it effecting the way I played Doom, but I know sickness can be kinda associated with your body adjusting to a new dietary restriction. When you do go vegan or vegetarian its pretty important to keep up with balancing your nutrition. Nobody NEEDS meat in their life, but it is extra work without it if you wanna do it safely.
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