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Post by Deleted on Sept 1, 2018 2:29:21 GMT -5
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Post by Deleted on Sept 1, 2018 20:29:38 GMT -5
I love the new actors/enemies, the sprites are lovely and fit right in. Screenshots look great so far too!
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Post by Deleted on Sept 6, 2018 5:38:52 GMT -5
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Post by Deleted on Sept 9, 2018 21:04:08 GMT -5
First map is completed for Fall of Society, check out Terror Rising over at the host site.
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Post by Deleted on Oct 9, 2018 11:59:16 GMT -5
This Phobos Society project is also unofficially the new DBP so hop on in guys.
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Post by Deleted on Oct 9, 2018 14:51:48 GMT -5
^ That works for me, I’ll even extend the mapping deadline to November 1st if people wanna jump on board. On the host thread at the link in OP you can download the first two maps for the project and check them out and give feedback.
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Post by Deleted on Nov 18, 2018 17:29:52 GMT -5
Fall of Society is done! Get it in the OP.
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Post by thundercunt on Nov 18, 2018 18:38:34 GMT -5
Screenshots are looking very nice
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Post by Deleted on Nov 19, 2018 2:30:57 GMT -5
Very enjoyable 4 map set. My favorite was the last one, a sprawling city that's fun to blast through. I discovered a glitch partway through the map: This lift broke on me. I noticed sections of the floor became different heights and looked quite glitchy, like only some of the sectors that make up the lift activated when the button was pressed. They randomly re-aligned, but then the lift was trapped either too high or too low and never returned to a doorway no matter how many times i pressed the button. Opening the lift doors from the outside revealed this: There were also some holes in the upper deck of the dance floor / bar area. I assume they weren't meant to be there, they looked paper thin and very unnatural and allowed me to shoot stuff above that I probably wasn't meant to see til I was actually up there. I forgot to take a screen sadly. Still, none of this prevented the experience from being a very enjoyable one. Well done!
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Post by Deleted on Nov 19, 2018 3:25:29 GMT -5
Strange, never came across that in my playthroughs, lift worked perfectly... I’ll check it out and see if I can replicate it and if I can I will refer it to the lift maintenance crew. EDIT: Doomkid I couldn't replicate it on my end, are you using ZDoom v.2.8.1?
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Post by Deleted on Nov 20, 2018 2:51:11 GMT -5
I'm guessing it's because I was using the wrong version of ZDoom! Seems to work right in 2.8.1
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Post by Deleted on Nov 20, 2018 5:42:16 GMT -5
As it should be. Anything less is simply uncivilised 😎
The link in OP will redirect to where you can download v1.1, had to do a quick fix where you could get stuck in a couple of spots in Maps 2 & 3. And with Doomkid’s issue solved time has been called on this project and it’s been uploaded to idgames. Have fun!
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