Deleted
Deleted Member
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Post by Deleted on Jun 5, 2022 23:12:01 GMT -5
No problem at all.
Listening to feedback is part of being a developer.
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Deleted
Deleted Member
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Post by Deleted on Jun 8, 2022 15:02:03 GMT -5
Adding again, that I spoke with Fabian and he did a slightly cleaner fix just with the angles changed.
So Crispy will work with it also (but only if building from source).
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good-old
Doomer
18 year old dumb kid.
Posts: 421
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Post by good-old on Jun 20, 2022 1:53:00 GMT -5
Why is no one talking about how Vigilante(RIP) and Xeep had a normal discussion?
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Post by ketmar on Jun 20, 2022 4:07:55 GMT -5
Why is no one talking about how Vigilante(RIP) and Xeep had a normal discussion? because we are speechless by seeing this.
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Deleted
Deleted Member
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Post by Deleted on Jun 22, 2022 8:41:28 GMT -5
I don’t even know why they deleted the account
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Deleted
Deleted Member
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Post by Deleted on Jun 22, 2022 9:50:36 GMT -5
I don’t even know why they deleted the account Vigilante? Either for dramatic effect or another dumb reason that probably sounded fuckin' based in his mind at the time. He most certainly made an alt acc to lurk around here though.. russians; what a difficult kind do deal with, am i right? Personally, i have no sympathy whatsoever for anyone who deletes his/her own acc - it's such a small dick move. But anyways, you can find him here if the bosslady deem you worthy.
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xeepeep
Banned
Forever
Posts: 2,338
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Post by xeepeep on Jun 22, 2022 9:52:03 GMT -5
Why is no one talking about how Vigilante(RIP) and Xeep had a normal discussion? Vigilant is as nice as anyone when on his meds, too bad that was a rare phenomenon. The inverse glenzinho I dare say. Also I like to stroke my ego and discuss the random discovery I made while fucking around in Doom builder when I was 16. Ngl I'm still a bit salty because it's so underused, when it's objectively the most real-world usable vanilla trick to be discovered in the last, like, 10 years, maybe more. Did I already say I like to stroke my ego? Well I do.
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Deleted
Deleted Member
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Post by Deleted on Jun 22, 2022 9:59:56 GMT -5
Ego's are made for stroking. I got some Russian friends, great when you get used to them, really not bad at all, great people. Well at least his thread got some movement going and I guess Limit-Removing ports be dammed are not anymore Well, at least not Sprinkled and Crispy.. the 'Z' family still fuck up the effect as does DoomRetro and InterDoom.
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Deleted
Deleted Member
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Post by Deleted on Jun 23, 2022 6:46:02 GMT -5
Did I already say I like to stroke my ego? From what I've read, that's not the only thing you like to stroke. Bzzrak's effect is pretty awesome, by the way, and I've been meaning to make use of it in one of my maps.
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Deleted
Deleted Member
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Post by Deleted on Jun 30, 2022 12:36:59 GMT -5
vigilantdoomer deleted his profile,
Now we are going to have big fucking mysteries going forward of who wrote all of this content.
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Deleted
Deleted Member
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Post by Deleted on Jun 30, 2022 12:40:22 GMT -5
Carl Sagon said we are the universe becoming self-aware...
Maybe Deleted Deleted Member is Doomer Boards becoming self-aware after it leaves the husks of the flesh-vehicles that incubated it.
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Deleted
Deleted Member
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Post by Deleted on Jun 30, 2022 14:19:59 GMT -5
Most of it was Vigilante, probably at least 80 percent.
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Deleted
Deleted Member
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Post by Deleted on Jun 30, 2022 16:33:35 GMT -5
It is news to me that Doom in Doom2 format is one in the same as limit-removing. In fact, I'm not sure if most people know that either.
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xeepeep
Banned
Forever
Posts: 2,338
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Post by xeepeep on Jun 30, 2022 16:50:45 GMT -5
It is news to me that Doom in Doom2 format is one in the same as limit-removing. In fact, I'm not sure if most people know that either. It's not the same, limit-removing maps are a subset of Doom format maps. It refers to the Doom map format being used. The other two map formats in existence are Hexen format (has several key differences from the doom map format, e.g. you can give arguments to line actions) and UDMF (text-based, so technically a completely different thing, but conceptually based on hexen format). Boom-compatible maps still use the Doom map format. So do some ZDoom-compatible maps etc. Limit-removing means that the maps use only the features present in the vanilla doom engine, but they are not bound to vanilla limits like visplanes and stuff like that.
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