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Post by deathevokation on Oct 21, 2023 4:00:54 GMT -5
Screens look lovely, a bit of symmetry but atleast it's broken in the grander scale of things. Love the warm colors of the sky against the textures you're using too! dat spider mastermind you have to unironically ssg to death to finish the level. Atleast you don't have to ironically ssg it to death.
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Post by wernergoldberg on Oct 21, 2023 10:37:56 GMT -5
heh... i've gone through some 2023 backlog and can confirm this is top 10 tier stuff or at least close to that, it won't ever be popular cuz each map is like one hour long and it follows rather specific design principles which aren't the most hyped in the <current year>, still unless i hallucinated map03 you can hardly find anything better in this style
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ShiroiAkuma
Doomer
Great detective knows best
Posts: 35
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Post by ShiroiAkuma on Oct 21, 2023 12:07:24 GMT -5
Thank you all for that good words. Making this maps really beats a crap out of me, but now, then i saw good reviews, videos and some guys even said that it can take cacoward, it makes me really happy. It inspires me so much! I hope that i can keep this level and i'll do my best to make some good maps in future.
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SilverMiner
You're trying to say you like DOS better than me, right?
The code isn't free if one can't close it
Posts: 1,041
Member is Online
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Post by SilverMiner on Oct 21, 2023 12:14:19 GMT -5
Ah, I haven't checked out map03 yet Speaking by first two, At map01 I lost interest cuz it's not clear what to do, and there is a long elevator. Map02 was a slideshow for me, I don't remember where I saved latest time, maybe I had a key.
Huge blank distances are exhaustive for gameplay. Also small lines of keyed doors are practically unnoticeable on the huge automap
The gunfight against almost anyone feels like pea shooting
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ShiroiAkuma
Doomer
Great detective knows best
Posts: 35
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Post by ShiroiAkuma on Oct 21, 2023 13:14:50 GMT -5
I can't argue with that. These maps are really too big and i fully understand that. That was something like experiment for me and outside of this wad i'll never make maps so big such as these. It can be exhausting for both the mapper and the player
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Post by wernergoldberg on Oct 21, 2023 14:00:45 GMT -5
it gets better later on, first half of map02 is the weakest so far imo. still having arachnos sniping you in the tunnels was definitely an experience
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ShiroiAkuma
Doomer
Great detective knows best
Posts: 35
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Post by ShiroiAkuma on Nov 27, 2023 15:00:35 GMT -5
Made some fixes on MAP02, updated link in the first post.
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ShiroiAkuma
Doomer
Great detective knows best
Posts: 35
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Post by ShiroiAkuma on Dec 3, 2023 13:11:30 GMT -5
Fix a moment on MAP03, that allow player to go to out of bounds. Updated link in the first post
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ShiroiAkuma
Doomer
Great detective knows best
Posts: 35
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Post by ShiroiAkuma on Dec 11, 2023 14:57:54 GMT -5
Little update:
Made some switches on MAP03 more noticeable, also remade CREDITS screen with more readable text.
Updated link in the first post.
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