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Post by nightmare2989 on Jun 11, 2023 3:53:53 GMT -5
Morning all hope your all doing well Ok awhile back a few of us from Doom Haven got together to make a doom mod that replaces the sounds like monster and guns for a Aprils fool joke and we called it Doom Insane Edition it just meant to be some fun and give you giggles The awesome people the made it was myself Norb Deathclaw886 Roozer and Kino it was a lot of fun too do and we got another project lined up which called isolation which is a serious mod so stay tuned for that
www.moddb.com/downloads/doom-insane-edition
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SilverMiner
You're trying to say you like DOS better than me, right?
The code isn't free if one can't close it
Posts: 1,039
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Post by SilverMiner on Jun 11, 2023 7:31:30 GMT -5
Played this mod today. Might give feedback soon
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Post by nightmare2989 on Jun 11, 2023 11:48:31 GMT -5
Played this mod today. Might give feedback soon Sweet mate we will be happy to hear any feedback
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SilverMiner
You're trying to say you like DOS better than me, right?
The code isn't free if one can't close it
Posts: 1,039
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Post by SilverMiner on Jun 11, 2023 13:18:14 GMT -5
'Normalize' effect could help making all sounds be loud consistently. (it'd add some degree of seriousness) For sounds that are played by single spots (mosters, sectors), it's redundant to be stereo, it's enough for them to be mono
Just a thought
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Post by Deathclaw886 on Jun 12, 2023 16:23:06 GMT -5
This mod gave me an aneurysm while making it, i had all the other guys make sfx and then i compiled it all in slade.. one reason i did this was so they could experience it anew without getting desensitized to the sounds. i say this is one hell of a way to start out The Collective's mapping team XD
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Post by nightmare2989 on Jun 13, 2023 9:30:41 GMT -5
This mod gave me an aneurysm while making it, i had all the other guys make sfx and then i compiled it all in slade.. one reason i did this was so they could experience it anew without getting desensitized to the sounds. i say this is one hell of a way to start out The Collective's mapping team XD The legend himself
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Post by Deathclaw886 on Jun 14, 2023 18:08:23 GMT -5
This mod gave me an aneurysm while making it, i had all the other guys make sfx and then i compiled it all in slade.. one reason i did this was so they could experience it anew without getting desensitized to the sounds. i say this is one hell of a way to start out The Collective's mapping team XD The legend himself Nightmare!! whats up you bloody cracker
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