nxGangrel
Doomer
Live bodies, Live Food
Posts: 219
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Post by nxGangrel on Jul 27, 2018 19:51:47 GMT -5
...Even in a forum, I still live under a rock I think I'll wait until the smoke clears and I'll see who is left after the muscles has been tussled.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 28, 2018 2:00:50 GMT -5
01100100 01000010 01101011
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agent6
Doomer
professional savescummer
Posts: 397
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Post by agent6 on Jul 28, 2018 4:01:02 GMT -5
Lul.
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agent6
Doomer
professional savescummer
Posts: 397
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Post by agent6 on Jul 28, 2018 5:23:43 GMT -5
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 28, 2018 7:50:46 GMT -5
Interacting and acknowledging certain characters and their posts are not worth my time so I just don't, it makes everything so much more tolerable and I highly recommend it.
As you can imagine, the ignore feature is an all time favourite of mine.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 28, 2018 9:43:02 GMT -5
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NuMetalManiak
Doomer
Elite Rustler (not related to Puga)
Posts: 86
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Post by NuMetalManiak on Jul 28, 2018 10:49:44 GMT -5
Why do people think too fucking hard?
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agent6
Doomer
professional savescummer
Posts: 397
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Post by agent6 on Jul 28, 2018 11:14:53 GMT -5
I dunno, it can sometimes be fun, but this is too much me thinks.
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40oz
diRTbAg
Posts: 5,540
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Post by 40oz on Jul 31, 2018 11:26:33 GMT -5
www.doomworld.com/forum/topic/101702-why-is-there-such-a-stigma-against-playing-anything-other-than-ultra-violence/I was wondering when this subject would be eventually brought up, and of course, certain statements along with it, what's a pointless debate without those after all. Boi oh boi, another show's about to start, I can feel it . Also, saving during gameplay apparently means you've not really beaten the map according to some. Heh, well should that be a problem then don't ever watch my Doom streams, you'll see the save menu brought up very often. Filthy save scummer and proud of it. Goatlord made a pretty poignant post about the difficulty of Saturnine Chapel. I like a lot of what rdwpa says and I trust that the doomer makes the pretty detailed and grounded posts for good reason. rdwpa's response in the thread however, while not outlandish, is qualifying something that is ridiculous though. Saturnine Chapel on UV does hold the player in contempt. It is mean and spiteful. The author himself would admit, and has admitted, as such. And all of that is okay, because you aren't in the target audience of UV, and it's as simple as that. Not everything should be for everyone, or even for most people.Look, If you make doom levels, and your primary motivation for making the map is something other than making it fun to play, then you're an asshole. And if you're someone who plays doom for a reason other than to have fun, then you're an asshole too. It needs to be said. Both types of people can go fuck themselves.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 31, 2018 11:36:33 GMT -5
To this day, I still can't believe that dobu gabu maru, purveyor of incredibly unenjoyable maps, got awarded mapper of the year. I don't think he's ever made a map I even like.
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agent6
Doomer
professional savescummer
Posts: 397
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Post by agent6 on Jul 31, 2018 11:50:10 GMT -5
"or even for most people."
The fuck did I just read. Elitism level is off the charts. Well, with statements like that it should be of no surprise when people complain about the difficulty.
Sorry but not sorry, the way I see it is: If your target audience is barely a few people or even fewer, then you might as well keep it for yourself or not publicly uploading it.
There's many things I hate, and elitism ranks very high on that list. But oh who am I fooling, I would've said the same thing if the subject was extreme metal. What? I did say a couple of times that if I am to describe myself in 2 words those would be "contradiction" and "nonsense". Still, games and music are 2 very different things, so whatever.
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agent6
Doomer
professional savescummer
Posts: 397
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Post by agent6 on Jul 31, 2018 11:52:42 GMT -5
To this day, I still can't believe that dobu gabu maru, purveyor of incredibly unenjoyable maps, got awarded mapper of the year. I don't think he's ever made a map I even like. I think someone said in that topic that dobu holds no secret that he loves making maps that utterly destroy the player. Well, should that be the case then I'm not even curious, let alone willing to play his maps. I've got better things to do than to endlessly rage in frustration.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 31, 2018 12:19:25 GMT -5
I think elitism involves believing that a certain group of people is somehow better than everyone else. And I don't see that in rdwpa's post. "This is not for 95% of players" doesn't mean "the remaining 5% are superior". It's just a matter of taste. What is there to be angry about?
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agent6
Doomer
professional savescummer
Posts: 397
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Post by agent6 on Jul 31, 2018 12:25:57 GMT -5
I think elitism involves believing that a certain group of people is somehow better than everyone else. And I don't see that in rdwpa's post. "This is not for 95% of players" doesn't mean "the remaining 5% are superior". It's just a matter of taste. What is there to be angry about? Yeah, that's what it's supposed to be. As for the comment, it's the way rwdpa phrased it. The last sentence reeks of elitism. "Not everything should be for everyone, or even for most people." - But then for who? These "select few" or something? Don't make me laugh, wake up.
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Justince
Doomer
Professional Face-Puncher
Posts: 492
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Post by Justince on Jul 31, 2018 13:11:40 GMT -5
"You're not the intended audience" is the new anti-consumer mantra. It's tossed around the new wave of shit SJW comic books all the time. It's a weak dodge of criticism. People who play Doom are not the audience? Your intended audience hates fun? If this was a product and you immediately alienate your consumer base...your product fails. It's a really simple concept. Saying a Doom wad isn't for '95%' of players is just another way of saying it's shit, and the author doesn't really care.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 31, 2018 15:10:55 GMT -5
Product, consumer, what? This is free art shared out of kindness. You're not entitled to anything.
And if you looked at that map even for five seconds, you would know that the author obviously cares a lot. The amount of effort the guy puts into his maps is staggering.
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Justince
Doomer
Professional Face-Puncher
Posts: 492
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Post by Justince on Jul 31, 2018 15:22:25 GMT -5
And if you looked at that map even for five seconds, you would know that the author obviously cares a lot. The amount of effort the guy puts into his maps is staggering. Yeah you're right about that point, which is why it's so odd to make something so unapproachable.
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 31, 2018 15:24:13 GMT -5
Yeah Dobu’s maps aren’t my glass of scotch, but you can’t excuse him of not caring. There’s a method to his madness and they are puzzle maps first and foremost. Of course most of the rest of us like gameplay maps, and some like 40 like the gameplay so much they keep creating the same gameplay over and over again.
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nnnvork
Doomer
Dark Prince
Posts: 548
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Post by nnnvork on Jul 31, 2018 19:19:29 GMT -5
Maps that are "Bullshit" are fine as long as people are informed before-hand of what they would be getting into. Branding, labeling, and descriptions help though. Doom modding is a broad canvas, for better or for worse, so different map genres bleed into the same common space. People are gonna stumble onto maps that aren't the "type of doom" they like. And if they are like me, then they don't always read the textfile. Though on that note: As long as the map says on the tin what it is, then anything is fair game in my opinion. Also, dobu's "The Given" was pretty cool. Don't worry it's a strictly puzzle-adventure map where it's impossible to die on . I'm not sure how it measures up to professional games of that genre, but I liked it a lot (takes multiple hours to beat, though).
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Jul 31, 2018 19:57:49 GMT -5
I feel as though Dobu maps are art first and Doom maps second.
They are intricately crafted and beautiful art pieces but inherently unwelcoming and odd Doom maps, there is colossal amounts of effort put into each one as an odd but interesting and visually stunning piece to behold but also the gameplay is crafted in a way that it is purposely alien to go with the art (or at least that is my interpretation).
Tl;dr, I don't think they're good doom maps but good art instead.
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Aisleen
Doomer
Totally not Catpho
Posts: 305
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Post by Aisleen on Jul 31, 2018 20:29:18 GMT -5
Yea, gotta agree with Noisy. Doom has become so much more than what it initially was. As long as the authors are upfront about it, I don't mind (and Dobu is a pretty cool dude when not making sadistic art) .
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Aug 1, 2018 4:34:22 GMT -5
Savescum United represent yo! My theory is if it's in the game, it's part of the game. If it was good enough for Romero and Carmack, it's more than you deserve. This is such a wonderful quote
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Post by Olroda on Aug 2, 2018 14:48:05 GMT -5
What am I reading? It isn't DooM unless you put your sack between the door and the frame on the side with the hinges and jam it shut every time you die!
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Post by Heavy Blanket on Aug 25, 2018 4:59:02 GMT -5
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Deleted
Deleted Member
Posts: 0
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Post by Deleted on Aug 25, 2018 9:10:56 GMT -5
It seems chill IMO, guy is actually paying out too.
It has some "interesting" design choices though, like the ten thousand decorations in every bloody room that gibs FPS like a mother fucker.
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