40oz
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Post by 40oz on Jan 14, 2018 12:10:42 GMT -5
hardcore_gamer is a member of doomworld who seems to have really bad luck when it comes to initiating a discussion. He's not so good at presenting his cases or his questions in a palatable way, but he's become a staple on doomworld as someone who just makes bad threads. I seem to notice that with pretty much every thread he makes, the same people who posted in his previous threads return to post about how annoying hardcore_gamer is without even reading anything he has written.
He has a way of writing his threads in a manner that just sounds unsatisfied. Why do people still do this? Why doesn't this work? How is this still broken? etc. etc.
If he started wording his threads a bit more compassionately two years ago he'd probably have a little more credibility but now I notice even when he writes pretty interesting and thought provoking questions, it has now become a meme to bash him in any personal way you can find instead of... y'know, considering what he has to say.
I'm willing to see through the tone and the attitude of his posts and hone right into the heart of his questions and suggestions, and I really appreciate that he's willing to question things that the majority of Doomworld has simply accepted as the norm. Why is it that people still bother mapping for Boom? How is it that modern FPS's keep fucking up gameplay? Why do self-proclaimed retro FPS shooters still not get the classic game formula right? Why do Doom 2's levels look worse than Doom 1's? There's not a lot of people left in the Doom community who are willing to challenge each other to answer these types of questions. We need to be shaken up a little! We need to have our beliefs tested! We need to be able to rethink our ideas! This is important for the advancement of the Doom community.
I hope someday hardcore_gamer will find his way here, because I'm sure the constant bashing and thread locking will wear him out eventually.
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BattleKorbi
Korbstomp
https://www.youtube.com/watch?v=7rFi11elXiI
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Post by BattleKorbi on Jan 14, 2018 12:54:00 GMT -5
Oh god I am not the only one who noticed, thank god!
Yup, hardcore_gamer asks good questions, he might sound a bit brash, but because of that, every time I see his name next to a thread on Doomworld, I always manage to predict what happens. First of all, the second post gets upvoted to oblivion. Of course, the post would have the tone of "What the actual fuck do you think you are asking us eh?" and "Gash, you fucking sound stupid, fuck off, its obvious as fuck, can you not see!", but the (con)text would usually be related to the thread somehow. I haven't yet seen a nice discussion except for the latest thread. I just saw that thread when it had like 7-8 replies so I dunno if it got worse. Either way, I reckon hardcore_gamer should get here and chillax.
Other than that, I noticed that within the Doom community, probably only Doomworld, it is often implied that everyone knows how to do basic stuff and has knowledge of the terminology used. I ran into a issue once asking about a script or something, and while I was given a correct answer, I couldn't really utilize it since I cannot find a tutorial where it properly says how to change this variable into this or that, and it kinda agitated me how, while these comments helped, they probably helped those who knew how to utilize those tips, and since I am a noobie I cannot do anything but say "thanks" and move on and try to dig my way out of dirt. I guess hardcore_gamer is kinda in the same situation, asking somewhat "obvious" questions (that still have no definite answers and have usage of opinions), getting "101 1earn ur sh1t b4 a5k1n6", and just... bad rep for a obviously good discussion topic.
However I might be missing crap since I am a noobface and I often speak "out of heart" when it comes to things that aren't purely technical (like this), so, take my opinion with a grain of salt. Either way, yeah, hardcore_gamer is a good dude, ppl should stop bullying him. (is he reading this right now tho?)
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40oz
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Post by 40oz on Jan 14, 2018 14:44:47 GMT -5
How long have you been a part of the doom community? It's always been on the back of my mind that people who want to be a part of the modding community are not getting the help they need to actually get up to a level to understand why people are the way they are. I was just thinking today how much easier we have it to make maps today than people did back in 1995, but it takes a long time to get caught up with everyone's level of skill because the people that started back then have spent a long time learning it. Somebody who is just starting out needs a little more substance, yet the people who keep posting there get so bitter and stubborn before really telling people what they need to know.
Why would anyone even go to a forum if all they use it for is to tell people what not to talk about?
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BattleKorbi
Korbstomp
https://www.youtube.com/watch?v=7rFi11elXiI
Posts: 243
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Post by BattleKorbi on Jan 14, 2018 15:19:28 GMT -5
How long have you been a part of the doom community? It's always been on the back of my mind that people who want to be a part of the modding community are not getting the help they need to actually get up to a level to understand why people are the way they are. I was just thinking today how much easier we have it to make maps today than people did back in 1995, but it takes a long time to get caught up with everyone's level of skill because the people that started back then have spent a long time learning it. Somebody who is just starting out needs a little more substance, yet the people who keep posting there get so bitter and stubborn before really telling people what they need to know. Why would anyone even go to a forum if all they use it for is to tell people what not to talk about? Sir, 2+ years, sir! I presume its the whole "elitist" vibe of really active members and veteran doomers who pop up once in 5 years that made this whole atmosphere. I haven't tried out ZDoom forums yet, but I guess Doomworld has it bad because, while new members pop up often, its hard to make good friends who could walk you through, but terribly easy to get on everyone's bad side. That, and the whole list of thing a newbie has to do/see/play to be well met with the standards is kinda... ridiculous? Yeah, newbies pop up, thanks to Brutal Doom or pure nostalgia, but from there on its quite hard to get a footing, especially if a newbie popped up merely interested and not wholly invested into Doom. I know I had a hard time getting my voice heard. I kinda did, but after 2 warning points I just gave up from posting on Doomworld, unless its a good topic. Only real friend I have on Doomworld is ShotgunDemolition. Anyways, me and him are kinda on the same when it comes to generating content, we are both basically the same when it comes to dooming altogether. However, he hasn't really been vocal about things like I was, so he felt more comfortable about releasing his .wad while I feel uncomfortable just thinking of posting my .wad onto Doomworld, due to the small amounts of bad rep I had seized up. I have a feeling that if I dared to release a standalone map, it would be shunned down extremely quickly, despite knowing that Doomworld is welcoming when it comes to new content and new mappers. Not to talk about modding though. That is even more ridiculous. If I were to compare it to something, I would compare it to studying magic. There are tons of these variables that have SOME sort of meaning, but no one can really talk about them somehow, and all the potential-modder can do is to fiddle diddle and probably blow himself up while trying to script a gun without using DEHACKED. For instance, this link here leading to GunLabs's first tutorial on custom weapons for ZDoom. Of course, if you have experience with coding, this probably sounds like a piece of cake. But imagine being a noobface. There are suddenly frames to worry about, some silly "tic" thingies, and all in all is quite confusing. Not to mention how agitated I felt whenever someone posted a link of a ZDoom forums wiki article dealing with DECORATE. The problem lies within how... just... everything is there, but unless you somehow knew coding from before, you cannot utilize any of this. Tons of different terminologies being used, references to god-knows-what. The GunLabs tutorial is only a simple LVL 1 fireball spell that is being given, compared to what can be made in ZDoom, but if you wanna go further, you just have to do a lot of studying and experimenting, just like wizards. And hope that the script won't crash your GZDoom and that it would run properly. I can pretty much say this whole thing kinda burned down my dreams for two three mods I had planned. I know I shouldn't expect to be hand-held through this, but I am not sure if I have to go through it the hard way like its 1993. I wish there were some templates of sort which can help potential modders emulate what they need, and a sandboxy version of ZDoom that let players tic around and experiment with their scripts on the go. I would do this myself, but I am simply not skilled enough to pull off this stuff. All that modder-me of the past asked for was some basic templates to work with.
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Post by Olroda on Jan 15, 2018 6:21:05 GMT -5
I have done quite a bit of zdoom stuff, Korbi (but I haven't released any of it yet). If you are looking for zdoom specific mapping stuff you should check out Chubzdoomer's excellent channel on Youtube: BasicUDMF
ACS
The zdoom wiki holds the most information, but if you can't figure something out on your own - make a search the zdoom forum. Someone will have asked the same thing you're wondering about before. You can also download other people's modifications and open them up (with SLADE, perhaps) to see what they have done. This is how I learned how to do it, and you are right about testing, testing and more testing. The best way to learn something is to do it yourself.
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xeepeep
Banned
Forever
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Post by xeepeep on Jan 15, 2018 9:49:57 GMT -5
How long have you been a part of the doom community? To me it seems like you don't get the respect (or even plain positive acknowleddgment) from the oldfags for being around for a certain amount of time. Rather it more seems that you should have been around since a certain moment of time. Like if you registered after 2005, there's no way in hell you'll ever get the opportunity to hang with the oldfags. The DW elite appears to be extremely closed and hard to get into. Takes some MAJOR sucking up to get there IMO, and even that's not a guaranteed way of achieving it.
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Post by deathevokation on Jan 15, 2018 10:47:24 GMT -5
Most of the newer members that get in the circle irritate the hell out of me, to be honest.. they often take the core values of the group of people they're trying to get in with and insert them as hard as they can into outrage threads, their posts and their insults don't even look natural, it looks like they put in extra effort into making them as grating as possible and they seem the most eager to create rifts in the community and they often take big roles in the irc chat. I mean, were there even members that joined before 2010 that openly told 40oz that he must leave Doomworld forever?
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40oz
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Post by 40oz on Mar 19, 2018 12:49:20 GMT -5
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agent6
Doomer
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Post by agent6 on Mar 19, 2018 13:19:47 GMT -5
I honestly don't understand this guy. I don't know him and don't have anything against him personally, but his replies in that topic... shadows preserve us...
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BattleKorbi
Korbstomp
https://www.youtube.com/watch?v=7rFi11elXiI
Posts: 243
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Post by BattleKorbi on Mar 19, 2018 16:04:10 GMT -5
Well, I reckon if you kept getting ridiculed and mocked for posting stuff that has large amounts of potential but is often being misread, you would pick up some salt by the way, yeah? Its just how humans operate, nothing unusual really here. Might be to someone who had seen hg's stuff for the first time though
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Deleted
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Post by Deleted on Mar 20, 2018 0:57:57 GMT -5
To be totally fair, hardcore_gamer threads are usually absurd. His OP is just fine, but his "nuh-uh!" response to the genuine answers he receives totally sums up why he's an object of ridicule. I don't think he's done anything "bad" or whatever at any point, but his insipid dismissal of replies that he prompted in the first place is just so fucking stupid lol
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agent6
Doomer
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Posts: 397
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Post by agent6 on Mar 20, 2018 3:37:38 GMT -5
To be totally fair, hardcore_gamer threads are usually absurd. His OP is just fine, but his "nuh-uh!" response to the genuine answers he receives totally sums up why he's an object of ridicule. I don't think he's done anything "bad" or whatever at any point, but his insipid dismissal of replies that he prompted in the first place is just so fucking stupid lol ^ Yeah. His last reply on the first page in particular is just lol: "So far the best ideas I have heard are turrets, turning of the lights, and limiting health and ammo." Oh, so uh, I guess doing a good job at designing the map itself and making it both challenging and fun combined with good use of traps and most of all enemy placement is useless. I don't get him.
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Post by Olroda on Mar 20, 2018 7:35:46 GMT -5
I don't think anyone would have guessed what their opinions might be and its very important that they remind us any chance they get. " Empty barrels rattle the most."
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40oz
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Post by 40oz on Mar 20, 2018 8:02:37 GMT -5
Designing maps around good gameplay doesn't necessarily come naturally to everyone if they start mapping with visuals and aesthetics first, as I did. I believe hardcore_gamer is one of them. It took me a while to get a handle on it. I think there's a variety of ways to go about it. I'm always interested in reading how people plan it out, especially when they make really good maps. I get really frustrated from how little activity and thoughtful posts come in these types of threads, and how often people will post just to say "This thread sucks" and try to misdirect the negative energy in the thread into positive attention for themselves, when its the useful information I'm clicking the thread for.
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agent6
Doomer
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Post by agent6 on Mar 20, 2018 9:14:27 GMT -5
Designing maps around good gameplay doesn't necessarily come naturally to everyone if they start mapping with visuals and aesthetics first, as I did. I believe hardcore_gamer is one of them. It took me a while to get a handle on it. I think there's a variety of ways to go about it. I'm always interested in reading how people plan it out, especially when they make really good maps. I get really frustrated from how little activity and thoughtful posts come in these types of threads, and how often people will post just to say "This thread sucks" and try to misdirect the negative energy in the thread into positive attention for themselves, when its the useful information I'm clicking the thread for. Well y'know, when you've got nothing important to say, shitpost. Still, the look is useless if the map simply plays bad. Poor use of traps, strange enemy counts and placements are not going to do any justice.
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40oz
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Post by 40oz on Mar 20, 2018 9:35:16 GMT -5
That's mostly true, especially if you're playing it rather than just observing it. There's some benefits to looking at cool map designs and detailed maps just to appreciate their goodness or for ideas to make better looking maps.
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agent6
Doomer
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Post by agent6 on Mar 24, 2018 4:33:41 GMT -5
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Deleted
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Post by Deleted on May 31, 2018 10:15:33 GMT -5
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40oz
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Post by 40oz on May 31, 2018 10:30:07 GMT -5
Honestly, the all the changes and passings of law in regards to net neutrality thing is very hazy and unclear. I'm really not sure where they're getting their confidence from when they suggest everything is always will be ok.
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Deleted
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Post by Deleted on May 31, 2018 12:32:59 GMT -5
Despite Quasar suggesting that it could be, in fact, a legitimate concern, hardcore_gamer is always wrong so if there's any chance he's right the thread must be closed.
I can't imagine the hilarity in wake of that bill ever passing.
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Deleted
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Post by Deleted on May 31, 2018 15:49:34 GMT -5
If it happened I’m sure they’d just turn around and spin it another way. Never seen an apology from those cunts over there.
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Deleted
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Post by Deleted on Jun 2, 2018 2:23:38 GMT -5
In the defence of everybody on Doomworld, hardcore_gamer's total lack of understanding of the thing he's talking about, alarmism and terrible choice of source, combined with his general lack of credibility, do mean that he sounds ridiculous. I'm certainly dismissive of everything he's saying, as it's totally unworkable.
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agent6
Doomer
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Post by agent6 on Jun 2, 2018 8:35:24 GMT -5
In the defence of everybody on Doomworld, hardcore_gamer's total lack of understanding of the thing he's talking about, alarmism and terrible choice of source, combined with his general lack of credibility, do mean that he sounds ridiculous. I'm certainly dismissive of everything he's saying, as it's totally unworkable. + he's apparently subscribing to conspiracy and "elites controlling everything" bullshit from what I've managed to see. Yeah, that guy is strange.
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Deleted
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Post by Deleted on Jun 2, 2018 8:43:11 GMT -5
That’s hit the nail on the head, but there’s a part of me that would like to see one of his conspiracies come true to shut the cunts up who are continually on his case. Just a minor one with no major ramifications of course.
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40oz
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Post by 40oz on Jun 2, 2018 9:02:51 GMT -5
So is the world seriously spiraling into an Orwellian dystopia?
No.
Should I be at least concerned?
No.
Not even a little?
No.
But why then is this article suggest that its going to get bad?
No.
How do you know?
No.
But what if theyre right about something else?
No.
Why are you so sure?
No.
Where do you get your information from?
No.
I'm not sure I believe you because youre not telling me anything except that it was stupid to question the integrity of our government in the first place.
I SAID NO.
*thread locked*
*mods in the shadows*
hell yeah this is how you forum.
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