Gokuma
You're trying to say you like DOS better than me, right?
R.I.P. Aaron Bushnell and over 30,000 genocided Gazans.
Posts: 1,008
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Post by Gokuma on Jul 5, 2022 20:45:37 GMT -5
Excellent! I'll make a topic on the Zandronum forums when I get the chance.
Also it seems there's a minor problem in Zandronum but not any fault of ours. Most of my polyobj doors in nmap11 move silently without playing their sndseq. The sndseq plays just fine in LZDoom and GZDoom, and it's certainly not a new feature as original Hexen has it. Fortunately the most important doors to hear their sounds use ambientsound commands in a script to make them loud and clear for all players to hear. The other ones sound cool though and I matched their movement speed to the sounds. The secret ones use the sound from T2 where the Arnold T800 pulls off the cover to that huge weapons cache. So hopefully that gets fixed whenever Zandronum gets an update.
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Deleted
Deleted Member
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Post by Deleted on Jul 5, 2022 23:23:04 GMT -5
Excellent! I'll make a topic on the Zandronum forums when I get the chance. Also it seems there's a minor problem in Zandronum but not any fault of ours. Most of my polyobj doors in nmap11 move silently without playing their sndseq. The sndseq plays just fine in LZDoom and GZDoom, and it's certainly not a new feature as original Hexen has it. Fortunately the most important doors to hear their sounds use ambientsound commands in a script to make them loud and clear for all players to hear. The other ones sound cool though and I matched their movement speed to the sounds. The secret ones use the sound from T2 where the Arnold T800 pulls off the cover to that huge weapons cache. So hopefully that gets fixed whenever Zandronum gets an update. I better test that out in mine, I've never, ever ever tested polyobjects as it was not really a thing that was used in mapsets I played.
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Gokuma
You're trying to say you like DOS better than me, right?
R.I.P. Aaron Bushnell and over 30,000 genocided Gazans.
Posts: 1,008
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Post by Gokuma on Jul 10, 2022 20:30:22 GMT -5
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Deleted
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Post by Deleted on Jul 10, 2022 20:43:28 GMT -5
Nice! Thanks man.
I hope to see some people post videos. I'd imagine this would be pretty bad ass in multiplayer.
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Deleted
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Post by Deleted on Jul 11, 2022 9:25:13 GMT -5
DMwadReviwer is probably joe-ilya or one of his friends. Say it ain't so.
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Deleted
Deleted Member
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Post by Deleted on Jul 11, 2022 9:30:01 GMT -5
It is only a joke wad to people who have the IQ of dog shit.
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Deleted
Deleted Member
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Post by Deleted on Jul 11, 2022 13:10:19 GMT -5
"I thought shitposts and jokewads were banned from this forum?"
Why is there a question mark you stupid illiterate motherfucker? (actual question)
You are just making a statement, not asking a question.
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Gokuma
You're trying to say you like DOS better than me, right?
R.I.P. Aaron Bushnell and over 30,000 genocided Gazans.
Posts: 1,008
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Post by Gokuma on Jul 11, 2022 16:17:47 GMT -5
I would not assume it's anyone from here or anywhere. None the less, I have responded effectively.
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Deleted
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Post by Deleted on Jul 11, 2022 19:01:32 GMT -5
I'd join in, but...
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Gokuma
You're trying to say you like DOS better than me, right?
R.I.P. Aaron Bushnell and over 30,000 genocided Gazans.
Posts: 1,008
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Post by Gokuma on Jul 11, 2022 21:40:08 GMT -5
Street Cred fo lyfe dude!
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Deleted
Deleted Member
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Post by Deleted on Jul 12, 2022 10:40:48 GMT -5
I think someone has an axe to grind. I could probably dig it up, but this person has been using the same kind of phrases, "stroke" rings a bell. Gen Z is like a group of mean girls that try to victimize people. Very ignoble and unmanly to say the least. What do you expect from a generation that produces this?
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Deleted
Deleted Member
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Post by Deleted on Jul 12, 2022 11:57:59 GMT -5
I'd join in, but... LOL! Legendary.
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BIG DICK NIGGA
this post is a lie about my bodily proportions
Major Arlene obsessed, 100% verified freakazoid. AKA bzzrak
Posts: 2,291
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Post by BIG DICK NIGGA on Jul 12, 2022 12:02:52 GMT -5
Nibba that's YOUR generation. Most of us zoomers can't grow a beard like that yet. I wish I could. Although I like my moustache as is.
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Deleted
Deleted Member
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Post by Deleted on Jul 12, 2022 13:02:23 GMT -5
Nibba that's YOUR generation. Most of us zoomers can't grow a beard like that yet. I wish I could. Although I like my moustache as is. Hold the phone, this dude was born in 2002. I had already finished high school by then and was on my way to college.
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BIG DICK NIGGA
this post is a lie about my bodily proportions
Major Arlene obsessed, 100% verified freakazoid. AKA bzzrak
Posts: 2,291
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Post by BIG DICK NIGGA on Jul 12, 2022 13:10:51 GMT -5
Omg lol you're right the dude's 21 years old, just like me. My bad. In 2002 I was shitting my diapers.
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Deleted
Deleted Member
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Post by Deleted on Jul 12, 2022 13:32:27 GMT -5
Omg lol you're right the dude's 21 years old, just like me. My bad. In 2002 I was shitting my diapers. Pretty crazy when I think about it, that was 20 years ago. I remember the day that 9/11 happened. I remember playing Doom when It was brand new. My memory goes back to when I was about 3 years old, so I remember 1988 up to now, I was born in 85.
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Deleted
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Post by Deleted on Jul 12, 2022 13:34:55 GMT -5
When I played doom back in 1993 on my uncle's computer, I never would have imagined the unborn would be admonishing me about "what it means".
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Deleted
Deleted Member
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Post by Deleted on Jul 12, 2022 13:39:19 GMT -5
Funny thing is that I actually thought the graphics looked pretty bad back then too. Everything just looked like a mess of pixels unless you were close enough to it. I guess the PC was not that powerful to process it.
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Deleted
Deleted Member
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Post by Deleted on Jul 12, 2022 14:24:31 GMT -5
Omg lol you're right the dude's 21 years old, just like me. My bad. In 2002 I was shitting my diapers. Damn, I was playing Halo and finished school in 02.. why you gotta make us feel old as fuq?
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Gokuma
You're trying to say you like DOS better than me, right?
R.I.P. Aaron Bushnell and over 30,000 genocided Gazans.
Posts: 1,008
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Post by Gokuma on Aug 23, 2022 20:48:59 GMT -5
Uploaded a video of my latest July 3rd revisions though it may not show much of specific revisions/additions:
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papasrod
Doomer
why can i not portforward eh
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Post by papasrod on Aug 31, 2022 6:52:12 GMT -5
By the gods...
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DoomKrakken
Doomer
Aspiring game designer and programmer, happily employed. :D https://ko-fi.com/DoomKrakken
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Post by DoomKrakken on Aug 8, 2023 19:16:02 GMT -5
What's the difference between the GZDoom version and the "limit removing" version?
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Gokuma
You're trying to say you like DOS better than me, right?
R.I.P. Aaron Bushnell and over 30,000 genocided Gazans.
Posts: 1,008
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Post by Gokuma on Aug 9, 2023 3:48:12 GMT -5
The limit removing version is compatible with PrBoom and other ports (as in the normal specifications of DBP's), but not many monsters are replaced, some maps have missing textures, and it's missing multiplayer starts. I had nothing to do with it except it makes use of some of my textures. Anything else of mine is stripped out for whatever reason. And sprite offsets being fixed with the terminators and some things aren't in even though it was released after I already fixed that. Also in the last map made into some kind of credits map, Jason is stuck harmlessly on top of a pillar where he can't reach you with his close attack. In the regular version there's two maps that are different versions of the same map and you only play one of them depending how you beat the map before. The LR version just makes you play through both versions calling it Deja Vu. This version did make some nice map edits so I incorporated a bunch of that into the main version aside from my own.
The Zandronum version is recommended as simply a newer version than v1.4. The Zan version is recommended whether using Zandronum, LZDoom, or GZDoom. And the RZDoom version of its wad is simply that version made compatible with RZDoom so that's also recommended.
For single player I would recommend using the Zan version in LZDoom or GZDooom, since a bug in Zandronum itself makes some of the polyobj doors in nmap11 silent. It just doesn't play their sounds for some reason.
EDIT: I see Zandronum is updated to 3.2 Alpha, so I'm going to test in that and Q-Zandronum later.
EDIT EDIT: They STILL didn't fix the polyobj sound bug in Zandronum 3.2 or Q-Zandronum, even though I posted it on their bug report subforum about a year and a half ago! So the double main doors and two secret doors in nmap11: Dead Man's Drink are still silent. So GZDoom or LZDoom are still recommended for the single player with the latest DBP48zan version. Otherwise it plays fine in Zandronum. Don't know when I'll get to it, but eventually I want to make another update, hopefully finally squashing a few annoying little issues and doing yet some more texture alignment and there's probably some sprite offsets that could use adjusting. Maybe I can get the polyobs doors to make sure their sounds in spite of the Zandronum bug just by using lower numbers in SNDSEQ.
From the changelog:
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