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Post by deathevokation on Dec 19, 2020 15:59:35 GMT -5
Anyone else enjoy watching the autism that unfolds whenever a new generation of consoles is launched? If you're watching from the side with no horse in the race it's like watching girls fighting in the mud. My favorite part so far was when Xbox did what you'd call a pro gamer move by buying Bethesda to secure exclusives that are also coming to pc*.
So what team are you siding with? Personally I'm still investing in a Nintendo Switch so I can play Disgaea 6 and a few other Nippon Ichi games, but that's been out for ages so idk if that really counts.
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40oz
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Post by 40oz on Dec 19, 2020 18:48:44 GMT -5
I heard some rumors about a new NEO GEO on the way. I'm curious.
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Deleted
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Post by Deleted on Dec 19, 2020 19:36:57 GMT -5
The last two consoles I really cared about were the Sega Genesis(including the Sega CD) and the Super Nintendo. Third place would be the TurboGrafx-16(including the TurboGrafx-CD). That's not to say newer consoles didn't have some incredible games (ex. Panzer Dragoon Saga, Castlevania: Symphony of the Night, Resident Evil, Silent Hill, Shenmue, Manhunt, etc.), but the golden age for me was 1989-1994. And these days, most of the games on consoles are available on PC, so there's much less of a reason to buy a console. Back in the day, you had to own certain consoles or you simply missed out on 99% of the games that were developed for that console.
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Post by optimus on Dec 20, 2020 6:46:33 GMT -5
Modern consoles do not fascinate me. They are based on PC hardware and the games look very similar in all three formats. I can just play the same AAA games on PC, which I usually don't even play because I'd rather stick to classic games or indies most of the time. I know there are some exclusives especially in Playstation but some of these are opened on the PC market recently. Exclusives today is mostly a way to justify the need to buy a console.
In the contrary, classic consoles till the era of PS2 (maybe PS3 was interesting with it's different architecture) were so unique. They were both technically interesting and produced different kinds of games visually. You had the 3DO or Saturn doing quadriteral based 3D graphics, the PS1 with it's triangles but affine mapping, the N64 with perspective correct billinear filtered. You had previous attempts with 32x or SuperFX which were really a CPU expansion where you write your own software renderer (and not GPUs as people think). The previous 8bit/16bit systems mostly based on tiles rendering, but each one worked in uniquely different ways and offered different capabilities. And I think that's another reason why there were more exclusive games in these consoles, as it would be harder to simply port a game even from 3DO to the Saturn (even if they both use quadriterals, they have quite different ways to control them, from my experience with 3DO coding I know it supports RLE compressed textures and also different color depth formats that maybe don't exist in some other consoles of the era) or you would do a bad unoptimized port. It was a unique era before everything got standarized to the common denominator. Even the gamepads if you noticed are quite similar these days. When Ouya made their gamepad, it really looked like Xbox in shape. They all have the same two analogues, one dpad, 4 buttons, 4 shoulder buttons scheme, just with variations of where the dpad is located. Nobody does unique gamepads, but because the era of experimentation is over (and there were some really bad awful gamepads in the past), and we ended up with something that is most ergonomic and familiar to all players.
When people compare PC, Xbox, PS in videos I cringe. It's almost the same in 3 windows (and yes you can see some minimally better details on PC) and it doesn't make any sense anymore. Exclusive don't make sense too, because it's easier to aim or port your game for 3 formats with similar PC hardware (you might only have to go with the lower common denominator in performance/graphics but that's it).
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40oz
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Post by 40oz on Dec 20, 2020 13:39:46 GMT -5
Well said optimus! Gone are the days of SNES and SEGA ports of the same game. The hardware differences were ever present in the games, where with one you get higher quality sound/music but with the other you get better performance. These days when you're picking games between consoles, the differences are like one has a smaller multiplayer base and the other corrupts your saves, and it's different from game to game, console to console. It's a 50-50 gamble
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Post by dr_st on Dec 20, 2020 17:26:13 GMT -5
Don't really have much to add to what optimus said, from a technical point of view. I grew up as a computer player; never owned a console, so they don't fascinate me. I get the advantages of sitting with a controller in your lap gaming in front of your big screen TV, but it just doesn't appeal to me.
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