Post by cyborgbeardman on May 24, 2022 1:26:03 GMT -5
Picked up the DBP38 resource pack. Working on a set based on it since I had wanted to make a map for the project but never had the time to submit anything. i.imgur.com/rew696f.png
Last Edit: May 24, 2022 1:27:25 GMT -5 by cyborgbeardman
Post by noisyvelvet on Jun 1, 2022 16:09:09 GMT -5
It's a slightly shopped reimagining of Dimensions Map02, while played during the day with min-gamma and with your back to the sun, just as Zzul intended.
Last Edit: Jun 1, 2022 17:16:37 GMT -5 by noisyvelvet
Some new weapons, new breakable pots, and the start of the second map. Thinking of ways I can better handle the encounter since it feels too similar to MAP01's gauntlet.
The new ammo pots come with either bullets or shells; these use completely separate pickup things/states from the standard ammo clip/loose shell pickup, but behave identically.
I like the Luger! The sound effect for it sounds very muffled though. Subsonic ammo?
What's the project about? Exploring the ruins of Mesopotamia?
Thanks! It's a little quieter compared to other sounds but I think it has a nicer profile. I might think about beefing it up.
Antiquity is themed after ancient civilizations circa the Bronze Age. The first part does focus heavily on Mesopotamian and Mediterranean civilizations but I want Asian, American, and European civilizations to show up later on. I haven't decided on a story really but it'll probably involve a time warp or some nonsense.
Post by cyborgbeardman on Jun 11, 2022 0:09:26 GMT -5
Still plugging away at map02 of my DBP38 set. This map is set in a flooded cave that leads to a hidden chapel. A lot of brown and grey but I'm not quite done with all of the general building. Detailing will come next then fine tuning of combat. Then it's on to map03.
Screenshots of the MAP02 of a 6 map project i've been working on with @dusk comically named Frightening Dusk, after our collab. It's the first project i've made a serious and realistic commitment to, also by far the map i'm proudest of and yet it feels like a complete slog to go through with my full commitment to quality and detail, so i've just chipping away at it here and there.