40oz
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Posts: 6,111
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Post by 40oz on Aug 7, 2018 9:24:57 GMT -5
No Rest For The Living is the exclusive Doom: BFG Edition short episode for Doom 2, created by members of Nerve Software, released a few years ago. As a guy that goes in dry and plays doom with no sort of gameplay mods to accent it, I remembered having a lot of fun with it. I've also read some reviews of popular megawads that said it sucked, likely because it was too hard or cheap when played with a gameplay mod that spices the gameplay up. I've been told by a few people that NRFTL is an example of a wad that plays perfectly in Brutal Doom and Project Brutality. I liked playing it a lot, even without mods. I've been looking at it for gameplay and mapping tips in terms of balancing something out so that it's both fun in vanilla doom gameplay and with the application of gameplay mods.
If you've played it before, What do you remember most about it? What did you think of NRFTL?
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Deleted
Deleted Member
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Post by Deleted on Aug 7, 2018 15:18:07 GMT -5
NRFTL, or NRFTL for short, was a fun and memorable experience. All maps rocked, except for the final map which was an outlier in visual and gameplay quality in comparison to what came before. Great secrets, memorable architecture, I can still picture the first map visually in my mind which is the litmus test for memorability. Modern Doom could do worse to be standardised in maps such as these, and they are a more than worthy addition to the official released map canon.
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