What Are The Worst Maps/Levels You've Ever Played?
Jun 11, 2018 12:56:11 GMT -5
Post by Deleted on Jun 11, 2018 12:56:11 GMT -5
Hi.
Being the young turbo virgin that I am I have played a lot of games, literally hundreds of them, being young I started with the PS1 have moved up with the current gen, I have played so many games with good levels but I've also been subjected to absolute warcrimes of map design that honestly just leave me speechless.
I remember good maps, sure, but the fuckers that punch out your soul and replace it with various barbed cocks are the ones I remember most clearly because I want to set fire to them.
I want to discuss these actual abominations and hear some horror stories of yours:
- "Nightmare Zone" for Duke Nukem Total Meltdown (PS1 Duke 3D)
Who designed this? Who the fuck designed this shit?! A fucking psychopath who hates you, that's who. This map is actually the gatekeeper to an actually decent set of maps but to get the honour of playing them you must first swallow this fucking cyanide pill, the timed doors with poorly rendered trip mines on the other side, the 1fps combat as you get mulched from every angle, the painful puzzles and sloggy water sections... Actually fuck this map.
- "Standoff" for Halo 3/5
What a load of garbage this map is, I actually hate it more than I hate Halo 5 itself, it's an unfun shitshow of a map in Halo 3 that boasts key features such as spawning in front of firing squads/active enemy vehicles, a mapsize the size of my council house back garden and horrendous item placement. This horrible experience was (somehow) made even more unbearable in Halo 5's remake by being smaller and having air vehicles, because suicide is so appealing.
- Gephryphobia for Halo
Because spawning in front of snipers is gameplay, apparently. It's actually terrible but thankfully rare, never have have I ever played a map so spawn kill friendly, it is 95% respawning and 5% running away.
- Pfhorapbhobia for Marathon
A long, painful, difficult map where you can't exit until you look at every single wall, every single damn wall (including those outside the map). Insufferable garbage perfectly emulated by this post.
Being the young turbo virgin that I am I have played a lot of games, literally hundreds of them, being young I started with the PS1 have moved up with the current gen, I have played so many games with good levels but I've also been subjected to absolute warcrimes of map design that honestly just leave me speechless.
I remember good maps, sure, but the fuckers that punch out your soul and replace it with various barbed cocks are the ones I remember most clearly because I want to set fire to them.
I want to discuss these actual abominations and hear some horror stories of yours:
- "Nightmare Zone" for Duke Nukem Total Meltdown (PS1 Duke 3D)
Who designed this? Who the fuck designed this shit?! A fucking psychopath who hates you, that's who. This map is actually the gatekeeper to an actually decent set of maps but to get the honour of playing them you must first swallow this fucking cyanide pill, the timed doors with poorly rendered trip mines on the other side, the 1fps combat as you get mulched from every angle, the painful puzzles and sloggy water sections... Actually fuck this map.
- "Standoff" for Halo 3/5
What a load of garbage this map is, I actually hate it more than I hate Halo 5 itself, it's an unfun shitshow of a map in Halo 3 that boasts key features such as spawning in front of firing squads/active enemy vehicles, a mapsize the size of my council house back garden and horrendous item placement. This horrible experience was (somehow) made even more unbearable in Halo 5's remake by being smaller and having air vehicles, because suicide is so appealing.
- Gephryphobia for Halo
Because spawning in front of snipers is gameplay, apparently. It's actually terrible but thankfully rare, never have have I ever played a map so spawn kill friendly, it is 95% respawning and 5% running away.
- Pfhorapbhobia for Marathon
A long, painful, difficult map where you can't exit until you look at every single wall, every single damn wall (including those outside the map). Insufferable garbage perfectly emulated by this post.